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神州泰岳(300002) - 董事会薪酬与考核委员会关于公司2023年限制性股票激励计划第二个归属期归属名单的核查意见
2025-07-18 08:45
董事会薪酬与考核委员会 本次拟归属的 17 名激励对象符合《公司法》《证券法》等法律、法规和规 范性文件以及《公司章程》规定的任职资格,符合《管理办法》《上市规则》等 法律、法规和规范性文件规定的激励对象条件,符合本激励计划规定的激励对象 范围,其作为公司本激励计划激励对象的主体资格合法、有效。 董事会薪酬与考核委员会同意为本次激励计划 17 名激励对象办理归属,对 应限制性股票的归属数量为 4,608,912 股。上述事项符合相关法律、法规及规范 性文件所规定的条件,不存在损害公司及股东利益的情形。 北京神州泰岳软件股份有限公司 北京神州泰岳软件股份有限公司董事会薪酬与考核委员会 关于公司 2023 年限制性股票激励计划第二个归属期归属名单的核查意见 北京神州泰岳软件股份有限公司(以下简称"公司")董事会薪酬与考核委 员会根据《中华人民共和国公司法》(以下简称"《公司法》")、《中华人民 共和国证券法》(以下简称"《证券法》")、《上市公司股权激励管理办法》 (以下简称"《管理办法》")、《深圳证券交易所创业板股票上市规则》(以 下简称"《上市规则》")等有关法律、法规和规范性文件以及《2023 年限制 性 ...
中证传媒指数上涨0.43%,前十大权重包含三七互娱等
Jin Rong Jie· 2025-07-17 10:18
据了解,中证传媒指数从营销与广告、文化娱乐、数字媒体等行业中,选取总市值较大的50只上市公司 证券作为指数样本,以反映传媒领域代表性上市公司证券的整体表现。该指数以2010年12月31日为基 日,以1000.0点为基点。 金融界7月17日消息,上证指数低开高走,中证传媒指数 (中证传媒,399971)上涨0.43%,报1296.45 点,成交额243.27亿元。 数据统计显示,中证传媒指数近一个月上涨2.44%,近三个月上涨10.95%,年至今上涨11.59%。 从中证传媒指数持仓样本的行业来看,通信服务占比100.00%。 资料显示,指数样本每半年调整一次,样本调整实施时间分别为每年6月和12月的第二个星期五的下一 交易日。权重因子随样本定期调整而调整,调整时间与指数样本定期调整实施时间相同。在下一个定期 调整日前,权重因子一般固定不变。特殊情况下将对指数进行临时调整。当样本退市时,将其从指数样 本中剔除。样本公司发生收购、合并、分拆等情形的处理,参照计算与维护细则处理。 从指数持仓来看,中证传媒指数十大权重分别为:分众传媒(9.79%)、巨人网络(5.03%)、恺英网 络(4.84%)、岩山科技(4.77 ...
神州泰岳(300002):新游H2增量可期,ICT运营能力跃迁
NORTHEAST SECURITIES· 2025-07-16 07:05
[Table_Info1] 神州泰岳(300002) 传媒 [Table_Title] 证券研究报告 / 公司点评报告 新游 H2 增量可期,ICT 运营能力跃迁 [Table_Summary] 事件: 公司推出的"岳擎"数智化新 IT 运营大模型体系通过中国信通院"智 能体开发平台技术要求"权威检验,同时公司作为首批成员单位正式加 入由中国信通院数字原生研究团队发起的"Agent 启智"应用研究推进 计划。 点评: 深度布局 AI 领域,ICT 运营数智化跃迁。公司深耕 ICT 领域二十余 年,具备 AI 技术与通信产品融合领域的前沿成果,推出"泰岳灯塔" AI 大模型应用能力体系及三大垂类产品体系。其中"岳擎数智化新 IT 运营"大模型体系为基于"泰岳灯塔"能力的垂类 Agent 矩阵,能够提 供全新的用户交互、信息组织和系统集成方式,深度重构企业 ICT 运 营管理业务流程,本次通过检验标志着其在 AI 原生技术与行业深度 融合领域的重要突破。 2024 年公司 ICT 运营业务收入实现高增 +20.53%,大模型时代下"岳擎"有望为公司带来更强产品竞争力。 25 年 Q2 公司核心游戏收入回升,长线运 ...
互联网传媒周报:美图戴维斯双击,重视AI应用商业化兑现-20250713
Shenwan Hongyuan Securities· 2025-07-13 14:41
Investment Rating - The report gives an "Overweight" rating for the internet media industry, indicating a positive outlook for the sector's performance compared to the overall market [1]. Core Insights - The global commercialization of AI applications is progressing rapidly, with companies like Figma planning an IPO. Chinese firms are focusing on emotional consumption and overseas expansion to break through in monetization [2]. - AI creative tools, particularly from Meitu, are highlighted as leading global players, with a strong focus on meeting the needs of Gen Z female consumers [2]. - The gaming sector is experiencing a technical correction, but the long-term outlook remains positive due to ongoing product development and market expansion [2]. - The competition in instant retail and food delivery is intensifying, with Alibaba announcing a significant investment, indicating a potential increase in advertising budgets in Q3 [2]. - High-demand consumer sectors such as trendy toys, music, and concerts continue to be recommended for investment [2]. Summary by Sections AI Applications - AI applications in China are seeing commercial success in areas like companionship, beauty, education, and advertising. Notable examples include Kuaishou's AI tool achieving an ARR of over $100 million within ten months of launch [2]. - The report emphasizes the potential of AI in enhancing productivity and monetization for creative tools and advertising [2]. Gaming Sector - The gaming industry is expected to maintain growth despite a short-term correction, with major companies like Giant Network and Huatuo showing strong fundamentals and product pipelines [2]. - New game launches and expansions are anticipated to drive revenue growth for various companies in the sector [2]. Instant Retail and Food Delivery - The report notes an increase in competition among major players like Meituan and JD, with Alibaba's investment signaling a push for market share in instant retail and food delivery [2]. - The upcoming peak season for local lifestyle products is expected to drive promotional activities and advertising spending [2]. Consumer Trends - The report highlights ongoing consumer interest in trendy products, music, and entertainment, recommending companies like Pop Mart and NetEase Cloud Music for investment [2].
传媒行业周报:《斗罗大陆:猎魂世界》公测,Grok4发布-20250713
Guoyuan Securities· 2025-07-13 09:15
Investment Rating - The report maintains a "Buy" rating for several companies in the media industry, including Giant Network, Kaiying Network, and Shenzhou Taiyue [4][6][9]. Core Insights - The media industry (Shenwan) saw a weekly increase of 3.11%, ranking 8th among industries, while the Shanghai Composite Index rose by 1.09% [12][20]. - Key performers in the media sector included Huamei Holdings, Shengyibao, and Zhongwen Online, with significant weekly gains [20] - The report highlights the positive trends in AI applications and cultural exports, particularly in gaming, IP, short dramas, and publishing [4]. Industry Performance - The gaming sector's weekly performance showed a 1.34% increase, while advertising marketing rose by 5.32%, and the film industry saw a 2.96% increase [12][15]. - The top three best-selling games as of July 10, 2025, were "Honor of Kings," "Peace Elite," and "Delta Action" [27]. - The total box office for the week of July 4-10, 2025, reached 665 million yuan, with "Jurassic World: Rebirth" leading at 38.9% of the total box office [37][39]. Key Data and Updates - In AI applications, Deepseek led domestic web traffic with 380.15 million visits in June, despite an 11.94% decrease [24][26]. - The report notes that 33 Chinese manufacturers made it to the global mobile game publisher revenue list, accounting for 17.6 billion USD, representing 33% of the total revenue [30]. - Upcoming game releases include Tencent's "Star Resonance" on July 17 and the sequel "I'm Surrounded by Beautiful Women! 2" on the same day [34][35].
中证文化产业指数报1881.59点,前十大权重包含利欧股份等
Jin Rong Jie· 2025-07-09 15:24
Group 1 - The core index of the cultural industry, the China Securities Cultural Industry Index, closed at 1881.59 points, showing mixed performance among the three major A-share indices [1] - The China Securities Cultural Industry Index has increased by 4.85% in the past month, 16.46% in the past three months, and 11.27% year-to-date [2] - The index includes companies involved in various cultural sectors such as news publishing, broadcasting, cultural arts, and creative services, reflecting the overall performance of listed companies in the cultural industry [2] Group 2 - The top ten weighted companies in the index include Focus Media (10.15%), Giant Network (5.14%), and Kaiying Network (4.98%), among others [2] - The index's holdings are primarily listed on the Shenzhen Stock Exchange (77.41%) and the Shanghai Stock Exchange (22.59%) [2] - The industry composition of the index shows that communication services account for 95.23%, consumer discretionary for 3.18%, and industrials for 1.59% [2] Group 3 - The index samples are adjusted semi-annually, with adjustments occurring on the next trading day after the second Friday of June and December [3] - Weight factors are generally fixed until the next scheduled adjustment, with special circumstances allowing for temporary adjustments [3] - Companies that are delisted or undergo mergers, acquisitions, or splits are handled according to specific calculation and maintenance guidelines [3]
中证800传媒指数报2669.42点,前十大权重包含完美世界等
Jin Rong Jie· 2025-07-09 09:12
Group 1 - The core index of the A-share market, the CSI 800 Media Index, closed at 2669.42 points, with a one-month increase of 7.50%, a three-month increase of 18.18%, and a year-to-date increase of 14.45% [1] - The CSI 800 Media Index is categorized into 11 primary industries and 35 secondary industries, providing analytical tools for investors [1] - The top ten weighted stocks in the CSI 800 Media Index include: Focus Media (14.92%), Giant Network (8.79%), Kaineng Network (8.62%), Yanshan Technology (7.8%), Kunlun Wanwei (7.29%), Light Media (7.18%), Shenzhou Taiyue (6.35%), BlueFocus Communication Group (5.75%), Perfect World (5.19%), and Mango Super Media (4.03%) [1] Group 2 - The industry composition of the CSI 800 Media Index shows that gaming accounts for 28.94%, other advertising and marketing for 14.92%, film and animation for 12.88%, publishing for 9.63%, and other digital media for 7.80% [2] - The index sample is adjusted biannually, with adjustments occurring on the next trading day after the second Friday of June and December [2] - In cases of special events affecting a sample company's industry classification, the CSI 800 Industry Index will be adjusted accordingly [2]
中证文娱传媒指数上涨0.32%,前十大权重包含光线传媒等
Jin Rong Jie· 2025-07-07 15:58
Group 1 - The core index of the cultural and entertainment sector, the CSI Cultural and Entertainment Media Index, has shown a mixed performance with a recent increase of 0.32%, closing at 838.13 points and a trading volume of 24.477 billion yuan [1] - Over the past month, the CSI Cultural and Entertainment Media Index has risen by 4.00%, 3.36% over the last three months, and 7.93% year-to-date [1] - The index includes companies involved in video, live streaming, gaming, film, IPTV/OTT, digital publishing, digital marketing, online education, and event performances, reflecting the overall performance of listed companies in the cultural, entertainment, and media sectors [1] Group 2 - The top ten weighted stocks in the CSI Cultural and Entertainment Media Index include: Focus Media (10.22%), China Duty Free Group (8.17%), Giant Network (4.54%), Kaiying Network (4.46%), Kunlun Wanwei (3.92%), 37 Interactive Entertainment (3.91%), Light Media (3.89%), Shenzhou Taiyue (3.42%), Leo Group (3.16%), and BlueFocus Communication Group (3.12%) [1] - The market distribution of the index holdings shows that 73.62% are from the Shenzhen Stock Exchange and 26.38% from the Shanghai Stock Exchange [1] Group 3 - The industry composition of the index holdings indicates that communication services account for 87.58%, consumer discretionary for 11.15%, and information technology for 1.27% [2] - The index samples are adjusted biannually, with adjustments implemented on the next trading day following the second Friday of June and December each year [2] - In special circumstances, the index may undergo temporary adjustments, such as when a sample company is delisted or undergoes mergers, acquisitions, or splits [2] Group 4 - Public funds tracking the cultural and entertainment sector include the Huaxia CSI Cultural and Entertainment Media ETF [3]
互联网传媒周报:看好游戏持续性和AI应用-20250706
Shenwan Hongyuan Securities· 2025-07-06 12:15
Investment Rating - The report maintains an "Overweight" rating for the internet media industry, indicating a positive outlook for the sector's performance relative to the overall market [2]. Core Insights - The report highlights four key growth drivers for the gaming sector: 1. Demand from younger generations (post-90s and post-00s) and overseas markets, with AI potentially creating new gameplay experiences. 2. Companies that have focused on project development and improved their R&D capabilities over the past five years are now better positioned to create high-quality products. 3. Competition in gaming is shifting towards differentiation rather than price competition. 4. Despite product cycles, improvements in industrial processes can lead to sustained growth [2]. Summary by Sections Gaming Sector - The report identifies several companies with promising new products that could drive mid-term growth, including: - Giant Network's "Supernatural Action" and Century Huatong's "Whiteout Survival" and "Kingshot" [2]. - Companies like 37 Interactive Entertainment and Kying Network are noted for their strong new game reserves and AI strategies [2]. AI Applications - The report emphasizes the commercial potential of AI applications, citing successful products like Kuaishou's AI video tools and Meitu's consumer-focused AI offerings [2]. - AI's impact on advertising revenue for companies like Tencent and Bilibili is highlighted as an area of growth [2]. Entertainment and Consumer Trends - The report recommends companies involved in trendy consumer products, music, and live events, such as Pop Mart and NetEase Cloud Music, which are benefiting from increased engagement from younger audiences [2]. - The integration of media networks with platforms like Alipay is expected to enhance the value of companies like Focus Media [2]. Valuation Metrics - A detailed valuation table is provided, showing projected revenues and profits for key companies in the gaming and entertainment sectors, with Tencent's market cap at 41,505 million RMB and a projected PE ratio of 16 for 2025 [4].
神州泰岳(300002) - 2024年度权益分派实施公告
2025-07-04 12:02
1、2024 年年度股东会审议通过的利润分配方案为:按照公司总股本 1,962,564,954 股为基数,向全体股东每 10 股派发现金红利 1 元(含税),合计 196,256,495.40 元。本年度不进行资本公积转增股本,不送红股。 在利润分配方案披露日至实施权益分派股权登记日期间,若公司总股本发生 变动,将按照分配总额不变的原则对分配比例进行调整。 2、公司自分配方案披露至实施期间公司股本总额未发生变化。 证券代码:300002 证券简称:神州泰岳 公告编号:2025-027 北京神州泰岳软件股份有限公司 2024年度权益分派实施公告 本公司及董事会全体成员保证信息披露的内容真实、准确、完整,没有虚 假记载、误导性陈述或重大遗漏。 北京神州泰岳软件股份有限公司(以下简称"公司")2024 年度权益分派方 案已获 2025 年 6 月 10 日召开的 2024 年年度股东会审议通过,现将权益分派事 宜公告如下: 一、股东会审议通过利润分配方案的情况 【注:根据先进先出的原则,以投资者证券账户为单位计算持股期限,持股 1 个月(含 1 个月)以内,每 10 股补缴税款 0.200000 元;持股 1 个月 ...