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Are Consumer Discretionary Stocks Lagging GDEV Inc. (GDEV) This Year?
ZACKS· 2025-06-10 14:47
Group 1: Company Overview - GDEV Inc. is part of the Consumer Discretionary group, which consists of 255 companies and currently ranks 13 within the Zacks Sector Rank [2] - GDEV Inc. has a Zacks Rank of 2 (Buy), indicating a positive outlook based on earnings estimates and revisions [3] Group 2: Performance Metrics - GDEV has gained approximately 14% year-to-date, outperforming the average return of 5.9% for the Consumer Discretionary sector [4] - In comparison, Laureate Education (LAUR), another stock in the Consumer Discretionary sector, has a year-to-date return of 19.9% [4] - GDEV belongs to the Gaming industry, which includes 42 stocks and currently ranks 133 in the Zacks Industry Rank, with an average gain of 4.7% this year [5] Group 3: Analyst Sentiment - The Zacks Consensus Estimate for GDEV's full-year earnings has increased by 21.5% over the past 90 days, indicating improved analyst sentiment [3] - Laureate Education's current year EPS estimate has increased by 6% over the past three months, also holding a Zacks Rank of 2 (Buy) [5][6]
GDEV announces results for the first quarter of 2025
Globenewswire· 2025-05-16 12:00
Core Insights - GDEV Inc. reported a revenue decline of 9% year-over-year in Q1 2025, totaling $97 million, primarily due to a reduction in bookings compared to the previous year [4][7][9] - The company achieved a profit of $14 million in Q1 2025, a significant improvement from a loss of $5 million in Q1 2024, largely driven by reduced selling and marketing expenses [7][8][19] - Adjusted EBITDA for Q1 2025 was $16 million, a notable increase from a loss of $0.9 million in the same period last year [8][18] Financial Performance - Revenue for Q1 2025 was $97 million, down from $107 million in Q1 2024, reflecting a 9% decrease [3][4] - Platform commissions decreased by 13% to $20 million, influenced by a 6% drop in revenues from in-game purchases [5] - Selling and marketing expenses fell by 33% to $42 million, attributed to a more efficient user acquisition strategy [6][7] - General and administrative expenses remained stable at $8 million [6] - Cash flows from operating activities improved to $6 million from $0.4 million in Q1 2024 [8] Operational Performance - Total bookings in Q1 2025 were $81 million, down 25% from $109 million in Q1 2024, primarily due to a 26% decline in monthly paying users [9][10] - Bookings from in-app purchases decreased by 24% to $76 million, while advertising bookings fell by 42% to $5 million [9][10] - The average bookings per paying user (ABPPU) increased by 2% to $90 [9] - The share of advertising as a percentage of total bookings decreased to 5.9% from 7.7% [10] Geographic and Platform Breakdown - The distribution of bookings by platform showed mobile at 59% and PC at 41%, with little change from the previous year [11] - Geographic distribution remained stable, with the US at 34%, Asia at 20%, Europe at 31%, and other regions at 15% [12]
Pixel Gun 2 coming to mobile and PC early in 2026
Globenewswire· 2025-05-06 12:00
Core Viewpoint - GDEV Inc. announces the development of Pixel Gun 2, a fully cross-platform sequel to Pixel Gun 3D, set to launch in early 2026, enhancing the gaming experience while retaining the franchise's pixel-art style [1][2][3] Group 1: Company Overview - GDEV is an international gaming and entertainment company focused on developing and growing its franchise portfolio across various genres and platforms [4] - The company has a diverse range of subsidiaries, including Nexters and Cubic Games, and aims to create engaging games for millions of players [4] - GDEV's franchises have accumulated over 550 million installs and generated $2.5 billion in bookings worldwide [4] Group 2: Pixel Gun 3D Achievements - Pixel Gun 3D has celebrated its 12th year of operation, achieving over 300 million installs since its launch in 2013 [2] - The game maintains a community of 3 million monthly active users and has generated more than $230 million in bookings, making it one of the top first-person shooter games globally [2] Group 3: Features of Pixel Gun 2 - Pixel Gun 2 will offer fast-paced, accessible gameplay that balances competitive depth with simplicity, catering to both casual and serious players [6] - The game will feature enhanced graphics and gameplay mechanics while preserving the franchise's signature pixel-art aesthetic [6] - Full cross-platform play will be available across iOS, Android, Steam, and eventually consoles, creating a unified gaming ecosystem [6] - The sequel will include a mix of nostalgic and new maps, diverse game modes, and modern technology for improved performance and security [6] - The monetization model will focus on providing a fair and rewarding experience for all players [6]
GDEV Inc. (GDEV) Soars 20.2%: Is Further Upside Left in the Stock?
ZACKS· 2025-04-16 15:00
Company Overview - GDEV Inc. (GDEV) shares increased by 20.2% to close at $12.40, following a notable trading volume, contrasting with a 30.9% loss over the past four weeks [1] - The company is focusing on a higher margin audience in its user acquisition strategy, which is expected to enhance investor confidence amid market uncertainties [2] Earnings Expectations - GDEV is projected to report quarterly earnings of $0.18 per share, reflecting a year-over-year increase of 280%, while revenues are anticipated to be $90.7 million, a decrease of 15.2% from the previous year [2] - The consensus EPS estimate for GDEV has been revised down by 14.7% over the last 30 days, indicating a negative trend in earnings estimate revisions, which typically does not lead to price appreciation [4] Industry Context - GDEV operates within the Zacks Gaming industry, where Monarch Casino (MCRI) also resides, closing 1.6% higher at $75.16, but has seen a return of -11.7% in the past month [4] - Monarch Casino's EPS estimate for the upcoming report remains unchanged at $1.04, representing an 11.8% increase compared to the previous year [5]
GDEV (GDEV) - 2025 Q1 - Quarterly Report
2025-03-31 20:07
Exhibit 99.1 GDEV announces results for the fourth quarter and full year 2024 March 31, 2025 – Limassol, Cyprus – GDEV Inc. (NASDAQ: GDEV), an international gaming and entertainment company ("GDEV" or the "Company") released its financial and operational results for the fourth quarter and full year ended December 31, 2024. Fourth quarter 2024 financial highlights: For more information, see section titled "Presentation of Non-IFRS Financial Measures" on the last two pages of this report, including the reconc ...
GDEV (GDEV) - 2024 Q4 - Annual Report
2025-03-31 20:03
Financial Performance - Bookings declined by 6% year-over-year in 2023, followed by a further 4% decline in 2024[67] - Monthly Paying Users (MPUs) for Hero Wars remained stable in 2023 but decreased by 8% in 2024 compared to 2023[67] - Hero Wars generated 90% of the company's revenues for the years ended December 31, 2024 and 2023, and 96% for 2022[70] - For the year ended December 31, 2024, 157 thousand high paying users generated 88% of the company's Bookings[71] - The worldwide gaming revenue experienced its first year-over-year decline in a decade in 2022, with a continued downward trend into 2023[65] - The mobile RPG genre faced a significant revenue decrease of 17% in 2024 compared to 2023[65] - The company experienced a 20% decrease in Bookings in 2022 compared to 2021, with further declines expected in 2023 and 2024[108] - Revenue for the year ended December 31, 2022, was $479.7 million, a decline compared to $434.1 million in 2021 and $260.9 million in 2020, indicating a downward trend in revenue growth[124] User Acquisition and Retention - The company shifted its user acquisition strategy in 2024 to focus on a smaller, more targeted audience linked to higher-paying opportunities[73] - If new games do not achieve broad popularity, the company may struggle to attract and retain players, negatively impacting growth and results[90] - The company is at risk of losing players to new games that may divert attention from existing titles, potentially harming overall revenue[101] - The company must manage in-game advertising carefully to avoid player dissatisfaction, which could lead to a loss of players and revenues[100] Revenue Sources - In 2024, 93.6% of the company's revenues were derived from in-game purchases, slightly up from 93.5% in 2023 and down from 95.8% in 2022[78] - The company generated 6.4% of its revenues from in-game advertising in 2024, compared to 6.5% in 2023 and 4.2% in 2022[99] - 34% of the company's revenues for the year ended December 31, 2024, were derived from users in the United States, 22% from Asia (with Japan and South Korea as key drivers), and 30% from Europe[115] - The company derived 66% of its revenues from sales to players outside of the United States for the year ended December 31, 2024[209] Regulatory and Compliance Risks - A material weakness in internal controls over financial reporting was identified in the preparation of the financial statements for the year ended December 31, 2024[60] - The company faces potential increased compliance costs due to evolving regulations regarding loot boxes and gaming mechanics across various jurisdictions[104] - The company is subject to increasing regulation of content in the video game industry, which could materially affect its business and financial results if not adequately addressed[172] - The company must comply with the U.S. Children's Online Privacy Protection Act (COPPA), which may lead to increased costs and potential fines if not adhered to properly[172] - The California Consumer Privacy Act (CCPA) imposes new data privacy rights and operational requirements for companies, with civil penalties for violations potentially reaching millions of dollars[153] Cybersecurity and Data Privacy - The company’s IT systems are susceptible to various cybersecurity threats, including phishing, malware, and insider threats, which could compromise confidential information[144] - The company has noted an increase in cyber-attack frequency and sophistication, particularly during the COVID-19 pandemic, which has heightened data security risks[141] - In the event of a data breach, the company could face statutory damages amounting to hundreds of millions, and possibly billions of dollars, due to regulatory obligations[139] - The company does not maintain comprehensive insurance for cybersecurity incidents, which may increase potential losses from such events[146] Intellectual Property and Legal Challenges - The company relies on intellectual property rights to protect its games, and failure to maintain these rights could compromise its competitive position[176] - The company may face claims regarding the wrongful use or disclosure of trade secrets by employees, which could lead to costly litigation and loss of valuable intellectual property[181] - Litigation related to intellectual property could result in significant financial damages and distract management from core business operations[187] - The company may incur substantial costs in defending against infringement claims, which could impact its competitive position and financial results[197] Market and Competitive Landscape - The mobile gaming industry is highly competitive with low barriers to entry, requiring the company to effectively compete against numerous industry participants[94] - The company faces competition from various leisure activities, which could adversely affect its business if consumers do not find its games compelling[122] - The company may pursue acquisitions as a growth strategy, but successful integration of acquired businesses is critical to avoid disruptions and achieve expected benefits[84] Shareholder and Financial Structure - The largest shareholders collectively own approximately 78% of the company's outstanding ordinary shares, influencing key decision-making processes[230] - The company has no controlling shareholders, and disagreements among the largest shareholders could disrupt business operations[230] - The company has registered for resale up to 22,251,661 ordinary shares and 7,750,000 warrants, which could depress the market price of its ordinary shares[240] - The company may issue an unlimited number of ordinary shares in the future, which could further dilute existing shareholders' holdings[246] Operational Challenges - The company is vulnerable to disruptions from pandemics, with the COVID-19 pandemic having caused significant operational challenges and economic impacts[106] - The company relies on a limited number of geographies for revenue, making it susceptible to market access issues in those regions[115] - The company may require additional capital to support business growth and may need to engage in equity or debt financings, which could lead to significant dilution for existing shareholders[125]
GDEV announces results for the fourth quarter and full year 2024
Newsfilter· 2025-03-31 20:00
Core Insights - GDEV Inc. reported a decline in revenue for Q4 2024, with total revenue of $98 million, down 11% year-over-year, primarily due to a decrease in bookings [4][6][10] - The company experienced a significant drop in profit for the period, net of tax, which fell to $2 million from $11 million in Q4 2023, attributed to increased finance expenses and losses from equity-accounted associates [8][10] - Adjusted EBITDA for Q4 2024 was $12 million, reflecting a 22% increase year-over-year, indicating improved operational efficiency despite revenue declines [6][8][20] Financial Performance - Revenue for Q4 2024 was $98 million, down from $109 million in Q4 2023, marking an 11% decrease [3][4] - Full-year revenue for 2024 totaled $421 million, a 9% decline from $465 million in 2023 [3][4] - Platform commissions decreased by 16% to $21 million in Q4 2024, driven by a 10% drop in revenues from in-game purchases [5][6] - Selling and marketing expenses decreased by 14% year-over-year to $47 million, reflecting a strategic shift towards higher-margin audiences [6][10] Operational Performance - Total bookings in Q4 2024 were $94 million, down 11% from $106 million in Q4 2023, primarily due to a 19% decline in monthly paying users [10][11] - Average Bookings Per Paying User (ABPPU) increased by 10% year-over-year to $102, indicating improved monetization [6][10] - The share of bookings from the European market grew by 5 percentage points to 32%, showcasing successful user acquisition campaigns [6][10][13] Geographic and Platform Distribution - The geographic distribution of bookings remained stable, with Europe increasing its share to 32% in Q4 2024, while the US remained at 34% [12][13] - The split of bookings by platform showed mobile at 57% and PC at 43%, consistent with the previous year [12][13] Cash Flow and Financial Position - Cash flows from operating activities were $5 million in Q4 2024, down from $10 million in Q4 2023, but the company maintained a strong cash position of $1512 million [9][10]
GDEV Provides Clarification In Respect Of Previously Announced Special Cash Dividend
GlobeNewswire News Room· 2025-02-25 13:00
Core Points - GDEV Inc. announced a one-time special cash dividend of $3.31 per share, payable on March 11, 2025, to shareholders of record as of March 3, 2025 [1] - The ex-dividend date for Nasdaq trading will be March 12, 2025, and the closing bid price of GDEV shares before the announcement was $12.82 [2] - The opening trading price of GDEV's shares on the ex-dividend date will be adjusted to reflect the special dividend payment [3] Company Overview - GDEV Inc. is a gaming and entertainment holding company focused on developing and growing its franchise portfolio across various genres and platforms [4] - The company has subsidiaries including Nexters and Cubic Games, and its franchises have achieved over 550 million installs and $2.5 billion in bookings worldwide [4]
GDEV Inc. (GDEV) Moves 46.6% Higher: Will This Strength Last?
ZACKS· 2025-02-24 15:05
Group 1 - GDEV Inc. shares experienced a significant increase of 46.6%, closing at $20.90, following a higher-than-average trading volume, contrasting with a 14.7% decline over the previous four weeks [1][2] - The rise in GDEV's stock price is attributed to the announcement of a one-time special cash dividend of $3.31 per share, totaling approximately $60 million, funded from accumulated profits, which reflects the company's commitment to shareholder value [2][3] - The company is projected to report quarterly earnings of $0.17 per share, indicating a year-over-year decline of 66%, with expected revenues of $106.15 million, down 2.7% from the same quarter last year [3][4] Group 2 - The consensus EPS estimate for GDEV has remained unchanged over the last 30 days, suggesting that stock price movements may not sustain without trends in earnings estimate revisions [4] - GDEV holds a Zacks Rank of 3 (Hold), indicating a neutral outlook, while another company in the gaming industry, Skillz Inc., also holds a Zacks Rank of 3 [4][5] - Skillz is expected to report an EPS of -$1.07, reflecting a 2.9% decline from the previous year, and has returned -2.8% over the past month [5]
GDEV Declares One-Time, Nonrecurring Special Cash Dividend of $3.31 Per Share
Globenewswire· 2025-02-21 13:00
Core Points - GDEV Inc. has announced a one-time special cash dividend of $3.31 per share, yielding approximately 20% based on the average share price over the last 30 trading days [1][2] - The total special dividend amounts to around $60 million, funded from GDEV's accumulated profits, and represents a portion of its total cash balance of approximately $153 million as of Q3 2024 [2][3] - This special dividend reflects GDEV's commitment to disciplined capital allocation and long-term value creation, optimizing its capital structure by reducing excess liquidity [3][4] - The special dividend is a one-time distribution and does not indicate the establishment of a recurring dividend program, with no further dividends anticipated in the near future [3][4] Company Overview - GDEV Inc. is a gaming and entertainment holding company focused on developing and growing its franchise portfolio across various genres and platforms [5] - The company has a diverse range of subsidiaries, including Nexters and Cubic Games, and its franchises have accumulated over 550 million installs and $2.5 billion in bookings worldwide [5]