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指尖悦动(06860) - 2019 - 中期财报
FINGERTANGOFINGERTANGO(HK:06860)2019-09-27 09:05

Financial Performance - For the six months ended June 30, 2019, the company's revenue was RMB 525.1 million, a decrease of 2.3% compared to RMB 537.5 million in the same period last year[9]. - Gross profit for the same period was RMB 318.6 million, representing an increase of 1.8% from RMB 313.0 million year-on-year[9]. - The company's profit for the period was RMB 47.3 million, down 45.7% from RMB 87.1 million in the previous year[9]. - The company's revenue for the six months ended June 30, 2019, was approximately RMB 525.1 million, a slight decrease of about 2.3% or RMB 12.3 million compared to the same period last year[28]. - Gross profit for the period was approximately RMB 318.6 million, with a gross margin increase from 58.2% to 60.7% due to a greater decline in costs compared to revenue[30]. - The company reported an adjusted profit attributable to owners of RMB 70.2 million for the period, compared to RMB 143.1 million in the previous year[25]. - Adjusted profit for the reporting period was RMB 70.2 million, down 50.9% from RMB 143.1 million year-on-year, excluding the impact of share-based compensation[42]. - The profit attributable to the owners of the group was RMB 47.3 million, a decrease of 45.7% from RMB 87.1 million in the same period last year, primarily due to increased sales and marketing expenses and regulatory restrictions on game approvals[40]. - Operating profit decreased significantly to RMB 48,902 thousand from RMB 95,832 thousand, a decline of approximately 48.9%[51]. - Basic earnings per share decreased to RMB 0.0285 from RMB 0.0611, a decline of approximately 53.3%[51]. Market Overview - The mobile gaming market in China generated sales revenue of approximately RMB 771 billion in the first half of 2019, with a growth rate of 15.4%[12]. - The number of mobile game users in China reached 620 million, a slight increase of 0.6% compared to the second half of the previous year[12]. - The strategy game segment accounted for 17% of the top 100 mobile games in China, indicating a sustained demand for this genre[13]. - The overall online gaming industry in China is experiencing a recovery, with the government improving intellectual property protection measures, creating opportunities for innovation[13]. Expenses and Cost Management - Increased marketing and promotional expenses contributed to the decline in profit, as the company intensified its advertising efforts during the reporting period[16]. - Sales and marketing expenses amounted to approximately RMB 219.1 million, up 54.3% or RMB 77.1 million year-on-year, representing 41.7% of total revenue, an increase from 26.4% in the previous year[36]. - Research and development expenses were approximately RMB 32.8 million, a significant increase of 97.2% or RMB 16.2 million compared to the same period last year, due to increased resource allocation for product development[38]. - The cost of revenue for the period was approximately RMB 206.5 million, a decrease of 8.0% or RMB 17.9 million compared to the previous year[29]. Strategic Initiatives - The company has obtained seven game licenses in the first half of 2019, which will support the release of new games and create new revenue streams[16]. - The company is focusing on optimizing its products based on changing player preferences, including technical and gameplay enhancements[16]. - The company plans to launch new games in the second half of 2019 and is conducting comprehensive testing to optimize product deployment strategies[21]. - The company aims to expand its game portfolio while focusing on the SLG segment and enhancing player experience to improve retention and loyalty[22]. - The company is leveraging big data analytics to optimize game strategies and enhance cross-promotion effectiveness[21]. - The company is actively seeking merger and acquisition opportunities to accelerate business growth and strengthen its position in the mobile gaming market[22]. Financial Position - As of June 30, 2019, the total cash and cash equivalents amounted to approximately RMB 825.5 million, a decrease of about 0.7% from RMB 831.2 million as of December 31, 2018[44]. - The current ratio as of June 30, 2019, was 5.3, compared to 5.1 as of December 31, 2018, indicating a strong liquidity position[44]. - The company has no bank borrowings or other debt financing obligations as of June 30, 2019, resulting in a debt-to-equity ratio of zero, indicating a strong financial position for future expansions[44]. - The company plans to fund its expansion, investments, and business operations using internal resources[44]. - The fair value of financial assets measured at fair value through profit or loss was RMB 413.3 million as of June 30, 2019, with significant contributions from Leading Global — 1 SP and Zhongzhou Longteng Growth Fund[47]. Shareholder Information - The company did not declare or pay any dividends for the six months ended June 30, 2019, consistent with the previous year[143]. - The company has unappropriated earnings of RMB 448,312,000 as of June 30, 2019, an increase from RMB 330,261,000 as of June 30, 2018[137]. - The total number of issued ordinary shares was 1,921,842,000, with a par value of 11 and a share premium of 716,788 thousand RMB[154]. - The company repurchased shares for a total of RMB 77,905 thousand during the financing activities[67]. - The total number of shares outstanding after the share repurchase was 1,921,842,000, reflecting a decrease due to the cancellation of 50,335,000 shares[156]. Employee and Compensation - The company had a total of 413 employees as of June 30, 2019, an increase from 374 employees as of June 30, 2018, indicating a growth of approximately 10.4%[193]. - The company recognized share-based compensation expenses of RMB 22,901,000, compared to RMB 38,776,000 for the same period in 2018, reflecting a decrease of approximately 40.8%[171]. - The number of restricted share units granted to employees was 36,000,000 as of June 30, 2018, with no new grants made in the six months ended June 30, 2019[165].