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北纬科技(002148) - 2015 Q1 - 季度财报
BEWINNER TECHBEWINNER TECH(SZ:002148)2015-04-23 16:00

Financial Performance - The company's operating revenue for Q1 2015 was ¥45,188,490.07, a decrease of 33.42% compared to ¥67,875,061.57 in the same period last year[7]. - The net profit attributable to shareholders was ¥7,437,603.05, down 33.36% from ¥11,160,837.62 year-on-year[7]. - The net profit after deducting non-recurring gains and losses was -¥5,465,672.47, representing a decline of 148.83% compared to ¥11,194,218.32 in the previous year[7]. - The basic earnings per share decreased by 66.67% to ¥0.03 from ¥0.09 in the same period last year[7]. - Revenue decreased by 33.42% compared to the same period last year, primarily due to declines in mobile gaming and traditional value-added services[16]. - Operating costs decreased by 31.62% year-on-year, mainly due to the reduction in revenue[16]. - Management expenses increased by 46.75% year-on-year, attributed to higher R&D costs and the inclusion of new subsidiaries in the consolidated financial statements[16]. - The company expects a net profit loss of between -5 million to 0 million RMB for the first half of 2015, compared to a net profit of 15.64 million RMB in the same period of 2014[27]. - The decline in traditional value-added services and lower-than-expected performance in mobile gaming are contributing factors to the anticipated loss[27]. Assets and Cash Flow - The total assets at the end of the reporting period were ¥1,108,788,562.11, a decrease of 3.54% from ¥1,149,517,085.39 at the end of the previous year[7]. - Cash flow from operating activities was -¥9,564,968.44, an improvement of 23.77% compared to -¥12,549,131.02 in the previous year[7]. - The company reported a 55.25% decrease in cash and cash equivalents due to investments in financial products[15]. - Cash received from other operating activities increased by 642.83% year-on-year, primarily due to increased bank interest received[16]. - Cash paid for taxes decreased by 36.11% compared to the same period last year, mainly due to a reduction in corporate income tax payments[17]. - Cash received from investment recoveries increased by 577.45% year-on-year, attributed to increased purchases of wealth management products[17]. - Cash paid for fixed assets and other long-term assets increased by 47.92% year-on-year, mainly due to increased payments for the Nanjing Industrial Park project[17]. Shareholder Information - The number of ordinary shareholders at the end of the reporting period was 38,668[11]. - The top shareholder, Fu Lemin, held 20.05% of the shares, amounting to 51,307,290 shares[11]. - The actual controller and major shareholder, Fu Lemin, has made commitments to avoid competition with the company and to limit share transfers during his tenure[26]. - The commitments made by the actual controller have been fulfilled as of the reporting period[26]. - The company continues to monitor and manage its competitive landscape to protect shareholder interests[26]. Investments and Future Outlook - The company plans to complete all acceptance work for the Nanjing Internet Industry Base project by the end of May and officially put it into use[19]. - The company is increasing business investments to enhance core competitiveness, which is expected to impact overall performance negatively in the first half of 2015[27]. - There are uncertainties regarding the growth of new services such as virtual operators, which may affect future performance[27]. - The company has not engaged in any securities investments during the reporting period[28]. - The company did not hold any equity in other listed companies during the reporting period[29]. Other Financial Activities - The company received a total of 5 million yuan in penalties from the counterparty for terminating the asset restructuring agreement[22]. - Investment income increased by 361.81% compared to the previous year, mainly due to higher returns from bank wealth management products[16]. - The development expenditure increased by 116.82%, primarily due to increased spending on mobile game development[15].