Financial Performance - Operating revenue for the reporting period was ¥836,170,910.12, representing a year-on-year growth of 10.94%[8] - Net profit attributable to shareholders was ¥189,815,519.09, a significant increase of 58.38% compared to the same period last year[8] - The net profit after deducting non-recurring gains and losses was ¥176,793,891.48, up 56.42% year-on-year[8] - Basic earnings per share increased by 50.00% to ¥0.21[8] - The weighted average return on equity was 4.59%, an increase of 0.27% compared to the previous year[8] - The company expects net profit attributable to shareholders for 2018 to be between 900 million and 1.1 billion, representing a year-on-year growth of 37.22% to 67.71%[25] Assets and Liabilities - Total assets at the end of the reporting period reached ¥6,878,870,368.40, an increase of 3.66% compared to the end of the previous year[8] - Cash and cash equivalents at the end of the reporting period were 977 million, a decrease of 49.58% from the beginning of the period, mainly due to share buybacks and increased investments[17] - Accounts receivable at the end of the reporting period were 825 million, an increase of 74.05% from the beginning of the period, primarily due to revenue growth and changes in channel structure[17] - Prepaid accounts at the end of the reporting period were 560 million, an increase of 55.56% from the beginning of the period, mainly due to increased prepayments for IP rights and revenue sharing related to game development projects[17] - Short-term borrowings at the end of the reporting period were 1.858 billion, an increase of 45.78% from the beginning of the period, primarily due to the replacement of maturing non-current liabilities with new short-term borrowings[17] - Other current assets at the end of the reporting period were 391 million, an increase of 35.62% from the beginning of the period, mainly due to increases in VAT refunds and receivables from equity disposals[17] Shareholder Information - The total number of shareholders at the end of the reporting period was 33,421[12] - The largest shareholder, Lin Qi, holds 34.64% of the shares, with 230,792,758 shares pledged[12] - The company has repurchased a total of 21,602,462 shares, accounting for 2.43% of the total shares outstanding as of September 30, 2018[20] Expenses and Investments - Sales expenses for the year-to-date were 381 million, an increase of 75.11% year-on-year, mainly due to increased promotional expenses for new game projects and the commercialization of the Mob big data business[17] - Investment income for the year-to-date was 121 million, an increase of 141 million year-on-year, primarily due to gains from equity investments disposed of during the reporting period[17] - Development expenditures at the end of the reporting period were 169 million, an increase of 73.85% from the beginning of the period, mainly due to increased investment in high-quality, long-cycle R&D projects[17] Non-Recurring Gains - The company reported non-recurring gains totaling ¥126,511,444.48 during the reporting period[10]
游族网络(002174) - 2018 Q3 - 季度财报