
Financial Performance - The company reported a total revenue of 293.84 million yuan, a decrease of 37.32% year-on-year[8]. - The total profit amounted to -128.13 million yuan, reflecting a decline of 330.06% compared to the previous year[8]. - The net profit attributable to the parent company was -134.96 million yuan, down 360.93% year-on-year[8]. - The company's operating revenue for 2020 was approximately ¥293.84 million, a decrease of 37.32% compared to ¥468.83 million in 2019[25]. - The net profit attributable to shareholders was a loss of approximately ¥134.96 million, representing a decline of 360.93% from a profit of ¥51.72 million in 2019[25]. - The company reported a net profit of 9,809,440.42 yuan for the year 2020, a significant decrease from 49,824,838.85 yuan in 2019, indicating a decline of approximately 80.3%[32]. - The company reported a significant decrease in self-operated game revenue, down 43.86% to CNY 7,889,771.48[58]. - The company faced a net loss of RMB 134,958,387.66 in 2020, indicating financial challenges despite having positive distributable profits[115]. Revenue Breakdown - The cloud service business generated ¥142.93 million, accounting for 48.64% of total revenue, but saw a decline of 23.44% from ¥186.68 million in 2019[52]. - The gaming business revenue was ¥145.71 million, representing 49.59% of total revenue, down 45.03% from ¥265.05 million in 2019[52]. - The company's total revenue from online gaming business was CNY 145,712,479.64, a decrease of 45.03% year-over-year[56]. - The cloud services business generated revenue of CNY 142,928,353.79, down 23.44% compared to the previous year[56]. Cash Flow and Assets - The net cash flow from operating activities increased significantly to approximately ¥36.17 million, up 1,077.01% from ¥3.07 million in 2019[25]. - The total assets at the end of 2020 were approximately ¥1.05 billion, a decrease of 26.69% from ¥1.44 billion at the end of 2019[25]. - The company's cash and cash equivalents decreased by 59.49% compared to the beginning of the year, primarily due to repayments of loans and other financial obligations[39]. - The net cash flow from investment activities increased by 174.50% to ¥83,108,509.52, primarily due to the maturity of financial products and reduced long-term asset expenditures[68]. - The net cash flow from financing activities decreased by 493.52% to -¥187,540,890.90, mainly due to reduced working capital borrowings[68]. Strategic Initiatives - The company aims to enhance market expansion efforts and develop new high-quality games to maintain competitive advantages[9]. - The company plans to enhance its game business by developing red-themed mobile games and expanding into various game genres to mitigate risks and costs associated with self-developed projects[101]. - The company is actively expanding its cloud value-added services, including electronic contracts and blockchain applications[47]. - The company has established strategic partnerships in cloud security and developed its own intelligent call center platform, targeting the financial services sector[37]. - The company is focusing on enhancing its cloud services and game products to adapt to market demands and increase market share[106]. Regulatory and Compliance - The company is actively monitoring industry regulations to mitigate potential policy risks[10]. - The company has committed to complying with government regulations to reduce potential policy risks and is actively monitoring industry laws[106]. - The company has made commitments regarding tax obligations and will bear any penalties or losses incurred due to tax issues[118]. - The company has emphasized ongoing optimization and improvement of its game products to adapt to market demands, which has extended the development cycles of several projects[87]. Human Resources and Talent Management - The company has a strong focus on talent development, expanding its management and core technology teams during the reporting period[44]. - The number of R&D personnel increased to 105, representing 25.99% of the total workforce, with R&D investment amounting to ¥35,906,392.53, which is 12.22% of operating revenue[66]. - The company has established a compensation management system that combines internal equity and external competitiveness to attract and retain talent[192]. - The company emphasizes employee training and has developed customized training plans based on annual development needs[194]. Market Trends and Industry Insights - The gaming industry in China saw a user base exceeding 660 million, with actual sales revenue reaching 278.69 billion yuan, a year-on-year growth of 20.71%[8]. - The IDC business market in China is expected to grow at a compound annual growth rate of 26.9% from 2019 to 2022[8]. - The Chinese gaming market generated a revenue of 278.69 billion in 2020, with a year-on-year growth of 20.71%[98]. - The gaming industry faces risks including market competition, regulatory challenges, and the need for high-quality game development to meet player expectations[103]. Shareholder and Governance - The company has committed to maintaining "five independences" in personnel, assets, finance, organization, and business to ensure operational independence[116]. - The company has established a framework to ensure that any related party transactions are conducted at fair market prices[117]. - The board of directors consists of 5 members, including 3 independent directors, with the current term running from May 2020 to May 2023[182]. - The company has implemented a transparent performance evaluation and incentive mechanism for senior management[199]. Future Outlook - The company expects a revenue growth of 10-15% for the upcoming fiscal year, driven by new product launches and market expansion strategies[187]. - The company plans to expand its market presence in Southeast Asia, targeting a 30% increase in market share within the next two years[187]. - A strategic acquisition of a local tech firm is anticipated to enhance the company's technological capabilities and user engagement[188].