Company Vision and Strategy - Global Digital Creations Holdings Limited aims to position itself as a metaverse digital assets management group, focusing on digital and visual technology, virtual reality, and metaverse digital assets[13]. - The strategic steps outlined by the company include transitioning from digital visual technology to virtual reality and ultimately to managing metaverse digital assets[14]. - GDC has fully upgraded its business model from a product provider to a solution provider, focusing on three core products: interactive entertainment, digital virtual characters, and digital twin[52]. - The company aims to expand its market presence through innovative digital solutions and strategic partnerships in the animation sector[29]. - GDC aims to become China's leading digital asset management group in the Metaverse by gradually expanding its Metaverse products across various industries[172]. Leadership and Governance - The board of directors includes key figures such as Mr. Xu Liang as Chairman and Mr. Wang Hongpeng as Managing Director, ensuring experienced leadership[17]. - The leadership team has a combined experience of over 100 years in various industries, providing a solid foundation for future growth[34]. - The company has a diverse board with members holding significant expertise in finance, marketing, and human resources, enhancing its strategic decision-making capabilities[39]. - The Board of Directors consists of 9 members, including 3 executive directors and 5 independent non-executive directors, complying with GEM listing rules[191]. - The independent non-executive directors have confirmed their independence according to GEM listing rules, ensuring compliance with governance standards[191]. Financial Performance - For the year ended December 31, 2023, revenue from continuing operations amounted to HK$70,189,000, representing a decrease of HK$2,106,000 compared to HK$72,295,000 in 2022, primarily due to a 5% decrease in the average exchange rate of Renminbi against Hong Kong dollars[68]. - Cost of sales from continuing operations increased to HK$65,092,000, up HK$21,574,000 or 49.5% from HK$43,518,000 in 2022, primarily due to the release of an original animated film and the write-off of an original co-produced animated film[75][81]. - Loss from continuing operations amounted to HK$33,198,000, a decrease of HK$35,076,000 compared to a profit of HK$1,878,000 in 2022[89][95]. - The Group reported an additional foreign exchange loss of HKD 6,137,000 due to a 1.8% decline in the RMB settlement rate compared to the end of 2022[107]. - Revenue from the Interactive Entertainment and Digital Assets division is driven by production services, box office receipts, and licensing income from original animated films and television series[114]. Technology and Innovation - The company is at the forefront of technologies such as 3D laser scanning and AIGC character expression restoration, indicating its leadership in digital content creation[151]. - The AI Holographic Virtual BOX developed by GDC has achieved comprehensive functionalities including consultation, navigation, Q&A, interaction, and traffic attraction, becoming the most popular virtual character product[57]. - The AIGC Virtual Character Performance System uses deep learning to generate complex virtual character movements and expressions without motion capture systems[143]. - GDC has partnered with the Himalayan Everest Laboratory to enhance emotion recognition and speech generation technology for virtual characters, improving human-computer interactions[147]. - The Group's use of artificial intelligence generative content (AIGC) technology has significantly increased revenue through various digital economy projects, including collaborations with major companies like Qualcomm and Huawei[118]. Community Engagement and Corporate Responsibility - The company is actively involved in public services and community engagement, reflecting its commitment to corporate social responsibility[34]. - GDC has established deep collaborations with vocational colleges to create a new business model in its training business[124]. - The company aims to provide digital twin products and solutions for smart city construction, having built a high-standard global twin database through three-dimensional modeling[61]. - The Chengdu Sports Park project will integrate "Cultural IP + Technology + Sports" to create an innovative sports park, contributing to the development of smart cities[168]. - GDC will continue to optimize city-level Metaverse solutions and adopt an S2G+S2B model to provide digital content solutions to government departments and large enterprises[166]. Awards and Recognition - GDC received multiple awards in 2023, including recognition as a national high-tech enterprise and the "Outstanding Enterprise Award" at the World Metaverse Ecology Conference[149]. - In 2023, the company was awarded multiple honors, including the key laboratory project from the Ministry of Culture and Tourism and the 2023 Funding for the Cultivation of High-tech Enterprises from the Shenzhen Municipality[152][157]. - The original IP "Around the Earth in 80 Days" was shortlisted for the "Chasing Light Project" and recognized at various forums, highlighting its market relevance and anticipated success[160][162]. - The military virtual character "Shunliu Telling the Party's History" was designated as a national culture metaverse demonstration case for 2023, showcasing the company's innovative contributions to cultural projects[160]. - The original IP "Journey to the Center of the Earth" won the first China Children's Literature and Animation Outstanding Award, further establishing the company's reputation in the animation sector[160][162].
环球数码创意(08271) - 2023 - 年度财报