
Core Insights - Inspired Entertainment (INSE) reported a revenue of $75.6 million for the quarter ended June 2024, reflecting a year-over-year decline of 6% and an EPS of $0.07 compared to $0.14 a year ago, with a revenue surprise of +1.75% over the Zacks Consensus Estimate of $74.3 million and an EPS surprise of -36.36% compared to the consensus estimate of $0.11 [1] Revenue Breakdown - Gaming revenue was $27.10 million, exceeding the two-analyst average estimate of $26 million, but showing a year-over-year decline of 14% [3] - Leisure revenue reached $27.40 million, surpassing the two-analyst average estimate of $26.25 million, with a year-over-year increase of 3.4% [4] - Interactive revenue was reported at $9.40 million, exceeding the average estimate of $8.25 million, representing a year-over-year increase of 27% [5] - Virtual Sports revenue was $11.70 million, below the average estimate of $13.80 million, indicating a year-over-year decline of 22% [6] Adjusted EBITDA Performance - Adjusted EBITDA for Interactive was $6.10 million, surpassing the average estimate of $5.10 million [7] - Adjusted EBITDA for Gaming was $10.30 million, slightly above the average estimate of $10.25 million [8] - Adjusted EBITDA for Corporate was -$6.60 million, better than the average estimate of -$7.35 million [9] - Adjusted EBITDA for Leisure was $6.10 million, exceeding the average estimate of $4.70 million [10] - Adjusted EBITDA for Virtual Sports was $9.60 million, below the average estimate of $11.65 million [11] Stock Performance - Shares of Inspired Entertainment have returned -11.5% over the past month, compared to the Zacks S&P 500 composite's -6.5% change, with the stock currently holding a Zacks Rank 3 (Hold) [11]