Core Insights - Roblox is transitioning to allow game developers to charge users real money instead of relying solely on its digital currency, Robux [2][3] - This new model aims to enhance the platform's appeal to developers by providing more monetization options, similar to traditional video game sales [3][4] - The payout structure for developers is designed to reward higher-priced games with a greater percentage of revenue [4][5] Group 1 - The company announced that some game developers will be able to charge real money for Paid Access games [2] - The new model allows developers to set prices based on market demand, facilitating direct sales to users [3] - The goal is to increase the platform's attractiveness to existing developers by offering more revenue-generating options [4] Group 2 - For games priced at $50, creators will receive 70% of the earnings, while those priced at $30 and $10 will yield 60% and 50% respectively [5] - Users will soon be able to pay with local currencies from their computers, with plans to expand this payment option to other devices [5]
Roblox will let developers sell games for real dollars as it expands beyond virtual currency