Esports Market to Reach $9.2 Billion, Globally, by 2033 at 21.2% CAGR: Allied Market Research
GlobeNewswire·2025-02-06 16:05
The esports market is growing due to several key factors, such as increase in popularity of online video games, rise in mobile gaming penetration, and technological advancements.Wilmington, New Castle, Delaware , Feb. 06, 2025 (GLOBE NEWSWIRE) -- Allied Market Research published a report, titled, "Esports Market by Application (Platform, and Service), Streaming type (On Demand, and Live), Device Type (Smart Phone, Smart TV, Desktop-laptop-tablets, and Gaming console), and Revenue Stream (Media Rights, Game ...