Workflow
展现老年群体独特创造力——退休阿姨编写 适老化“电竞教材”
Hang Zhou Ri Bao·2025-05-15 02:18

Core Insights - The article highlights the growing interest of elderly individuals, particularly those over 60, in participating in esports classes, showcasing a shift in perception regarding gaming among older demographics [3][5] - High Li Ying, a 63-year-old participant, has taken the initiative to create a tailored teaching material for elderly gamers, demonstrating their capability to engage with modern technology and gaming culture [3][4] Group 1: Elderly Engagement in Esports - A group of elderly individuals, averaging over 60 years old, is actively participating in esports classes at a community college in Binjiang District [3] - High Li Ying, a participant, has formed a gaming team and won a championship in a mobile game, illustrating the potential for competitive engagement among seniors [3][4] Group 2: Development of Educational Materials - High Li Ying developed a comprehensive teaching material for elderly gamers, which includes 17 chapters and adapts gaming terminology for better understanding [4][5] - The teaching material was created using a mobile phone and incorporates visual aids to enhance learning for older adults [4] Group 3: Institutional Support and Future Plans - The Binjiang District Community College plans to utilize High Li Ying's teaching material across various community esports classes to foster more elderly gaming enthusiasts [5] - The collaboration with NetEase Games aims to continuously improve the educational content based on feedback from elderly players [4][5]