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四月游戏收入同比增长超20%,游戏ETF(516010)涨超3%
Mei Ri Jing Ji Xin Wen·2025-06-03 03:01

Group 1 - The Chinese gaming market is projected to reach 27.351 billion yuan by April 2025, representing a year-on-year growth of 21.93%, with mobile gaming growing by 28.41% and overseas revenue increasing by 9.62% [1] - Deepseek R1 has demonstrated global leadership in deep thinking capabilities, surpassing o3 and Gemini 2.5 Pro in digital testing AIME2024 and code testing LiveCodeBench, with a 15% improvement over the previous version [1] - The advancement of artificial intelligence is expected to boost the gaming sector, as the industry is a mature application area for AI, with potential new gameplay emerging from the integration of large language models [1] Group 2 - The ability of R1 in text understanding and creative writing has improved, with a reduction in hallucination rates for rewriting, summarizing, and reading comprehension by 45%-50%, and significant growth in long-form writing and role-playing capabilities [1] - Future developments may allow large language models to endow game characters with independent personalities, enabling them to perform actions and behaviors within the virtual world, potentially creating new gameplay experiences [1]