Core Insights - GameStop reported a 17% year-over-year decline in revenue for the first quarter, falling from $881.8 million to $732.4 million, missing Wall Street expectations of $750 million [1] - The company continues to face challenges as consumer preferences shift from physical games to digital downloads, streaming, and online shopping [1] - Despite the revenue decline, GameStop achieved a net profit of $44.8 million for the quarter, marking its fourth consecutive profitable quarter, with adjusted earnings per share of $0.17, exceeding analyst expectations of $0.08 [1] Revenue and Sales Performance - GameStop's revenue for the first quarter was $732.4 million, down from $881.8 million in the same period last year [1] - The hardware and accessories segment saw a significant revenue drop of approximately 32% [1] - The company plans to close a "significant" number of stores this year following the closure of nearly 600 U.S. locations in 2024 [1] Strategic Moves - In early May, GameStop sold its Canadian subsidiary, Electronics Boutique Canada, and anticipates completing the sale of its French operations within the fiscal year 2025 [2] - The company reported an operating loss of $10.8 million for the quarter, which included a $35.5 million impairment charge related to international restructuring [3] - GameStop has begun purchasing Bitcoin as part of its updated investment policy, acquiring 4,710 Bitcoins between May 3 and June 10 [3] Stock Performance - As of the latest close, GameStop's stock has declined by 3.8% year-to-date, while the S&P 500 index has increased by 2.7% during the same period [4]
游戏驿站(GME.US)涉足比特币领域却遭股价下挫 Q1营收不及预期拖累表现