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首届中国游戏与电竞研究年会召开,聚焦产学研融合与人才培养
Nan Fang Du Shi Bao·2025-06-11 08:53

Core Insights - The first China Game and E-sports Research Annual Conference aims to enhance theoretical research and application in the gaming and e-sports sectors, promoting high-quality industry development [1] - The conference features contributions from experts across various fields, with 50 selected research papers presented from hundreds of submissions [1] Group 1: Conference Objectives and Themes - The conference is organized to support the healthy development of the gaming and e-sports industry through scientific research, emphasizing the need for academic theory in policy-making, technological innovation, and cultural dissemination [2] - The event aims to create a collaborative platform between academia and industry, fostering interdisciplinary approaches and deepening the integration of education and industry [2] - The conference will address key topics such as game narrative, cultural studies, industry regulations, and player psychology, with a focus on popular domestic games [3] Group 2: Key Activities and Outcomes - Two roundtable forums will be held, focusing on game research and education innovation, as well as e-sports talent cultivation and data science [3] - The conference will award certificates to participants of the "2024 Annual Game and E-sports Research Achievement Selection Activity" and release the "2025 China Game Industry Development Report" blue paper [3]