Group 1 - The core viewpoint of the articles highlights the robust growth of China's gaming industry, with actual sales revenue reaching 168 billion yuan in the first half of 2025, marking a year-on-year increase of 14.08% [1] - The number of gaming users in China has approached 679 million, indicating a significant user base for the industry [1] - The actual sales revenue of domestically developed games in overseas markets reached 9.501 billion USD, reflecting a year-on-year growth of 11.07% [1] Group 2 - The report attributes the high growth of the gaming industry to five key factors: increased policy support, technological innovation and intelligent upgrades, continuous industry scale growth, cross-industry empowerment activating consumer potential, and ongoing talent cultivation and research ecosystem optimization [1] - The gaming industry is expected to maintain its upward trend in the second half of 2025, with several heavyweight new products set to launch [1] - The increasing cultural creativity and innovation capabilities of China have led to a growing global appreciation for domestically developed games [1] Group 3 - The primary overseas market for Chinese games is the United States, accounting for 31.96% of sales, followed by Japan and South Korea, with Germany, the UK, and France also being significant markets in Europe [1] - The gaming industry is recognized not only as a form of entertainment but also as an important application of technological innovation, a carrier of traditional Chinese culture, a pathway for cultural export, and a vital component of the digital economy [2] - The Chinese gaming industry is gaining high recognition on the global stage due to its rich cultural heritage and continuous technological advancements [2]
五大因素激发游戏经济活力 上半年中国游戏市场实际销售收入
Xin Hua She·2025-07-31 08:19