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索尼4-6月净利润同比增长23%,游戏业务仍是主要拉动力
Di Yi Cai Jing·2025-08-07 12:29

Core Insights - Sony has raised its operating profit forecast for the fiscal year 2025 to 1.4 trillion yen [3] - The entertainment business plays a more significant role in Sony's operations in China [4] Financial Performance - For Q1 of fiscal year 2025 (April-June), Sony reported sales revenue of 26,216 billion yen, a year-on-year increase of 2% [3] - Operating profit for the same period was 3,400 billion yen, reflecting a 36% year-on-year growth [3] - Net profit reached 2,590 billion yen, up 23% year-on-year [3] - The operating profit margin improved to 13%, an increase of 3.3 percentage points year-on-year [3] Business Segment Performance - The gaming and network services segment saw sales revenue grow by 8% to 9,365 billion yen, with operating profit soaring by 127% to 1,480 billion yen, driven by growth in non-first-party game software sales and network services [3] - The music segment's sales revenue increased by 5% to 4,653 billion yen, with operating profit rising by 8% to 928 billion yen, benefiting from streaming service revenue and mobile game application income [3] - The film segment's sales revenue decreased to 3,271 billion yen, but operating profit increased by 65% to 187 billion yen, supported by higher delivery volumes of TV productions and film library income [3] Other Business Insights - The entertainment, technology, and services segment reported sales revenue of 5,343 billion yen and operating profit of 431 billion yen, with cost control mitigating the impact of declining sales in display products and negative currency effects [4] - The imaging and sensing solutions segment experienced a 15% year-on-year sales revenue increase to 4,082 billion yen, with operating profit rising by 48% to 543 billion yen, primarily due to increased revenue from mobile product image sensors [4] - Sony's entertainment business is becoming increasingly important in China, aligning with the global business structure changes [4]