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今年4月至今共计241款游戏获批 老款游戏贡献业绩 重启新批版号未发力
Xin Hua Wang·2025-08-12 05:55

Core Insights - A total of 15 A-share gaming companies have released their half-year performance forecasts, with 9 expecting profits and 6 anticipating losses [2][3] - The resumption of game license approvals since April has primarily benefited small and medium-sized game developers, with major players like Tencent and NetEase not featured in the latest approvals [2][4] - Many companies attribute their performance growth to established games rather than new releases, indicating that the impact of new game licenses has yet to be fully realized [2][3] Performance Summary - Among the 15 companies, 5 reported an increase in net profit compared to the previous year, while 4 experienced a decline [3] - Notable profit growth includes: - 37 Interactive Entertainment: Net profit growth of 87.42% to 99.13% [3] - Perfect World: Net profit growth of 330.84% to 350.25% [3] - Kaineng Network: Net profit growth of 69.63% to 134.60% [3] - Ice Age Network reported an extraordinary increase in net profit by 3924.74% to 4968.20%, with a projected profit of 270 million to 340 million yuan [3] Industry Context - The gaming industry is currently undergoing an adjustment period characterized by tightening regulations, diminishing demographic advantages, and a challenging external financing environment [4][5] - The issuance of game licenses is becoming more regular, with a total of 241 games approved since April [5][6] - Analysts suggest that while the basic market for gaming remains stable, significant growth akin to previous years is unlikely in the short term [5][6] Market Outlook - The overall performance of A-share gaming companies is still seen as having considerable room for improvement compared to three years ago [6] - The long-term effects of the new game licenses on market performance are yet to be fully realized, as the development and launch process can take several months to a year [6]