Group 1 - The core viewpoint of the articles highlights the emergence of AI applications in the media industry and the cultural confidence brought by content output, with expectations for a significant year for the explosion and application restructuring of China's open-source large models [1] - The first step in this transformation involves the reshaping of public cloud value and a return to growth in the industry, followed by enterprises with platforms, users, and scenarios but lacking large model capabilities, and finally, the continuous landing of C-end scenarios [1] - The gaming industry is advised to focus on layout opportunities after corrections, with the impact of tax deductions on advertising expenses expected to be very limited on the actual operations of listed companies [1] Group 2 - The gaming ETF (516010) tracks the animation and gaming index (930901), which selects listed companies involved in animation production, game development, distribution, and related products from the Shanghai and Shenzhen markets to reflect the overall performance of the animation and gaming industry chain [1] - This index emphasizes the high growth and innovation characteristics of the animation and gaming industry, covering the entire industry chain from content creation to derivative product development [1] - Investors without stock accounts can consider the Guotai Zhongzheng Animation and Gaming ETF Connect A (012728) and Connect C (012729) [1]
游戏ETF(516010)涨超1.3%,市场关注行业政策支持与技术迭代
Mei Ri Jing Ji Xin Wen·2025-08-14 03:30