Workflow
顺网科技上半年净利增长69.22% ,推动创新业务落地突破

Core Insights - The company reported a revenue of 1.01 billion yuan for the first half of 2025, representing a year-on-year growth of 25.09% and a net profit of 162 million yuan, up 69.22% year-on-year [1] - The company is deeply engaged in the esports and interactive entertainment sectors while actively exploring emerging fields such as computing power and artificial intelligence [1] - The company’s core products cover over 70% of the national esports service industry and reach over 96% of cities in China, maintaining strong partnerships with over 2,000 collaborators [1] Financial Performance - The company’s network advertising and value-added services generated 800 million yuan in revenue, a year-on-year increase of 30.99% [1] - The gaming business achieved a revenue of 208 million yuan, reflecting a year-on-year growth of 7.37% [1] Technological Advancements - The company is leading the rapid growth trend in edge computing by integrating various edge computing resources, providing high-cost performance computing services [1] - The company developed the AI computing platform "Shunwang Zhican," which supports comprehensive scheduling and model inference deployment based on edge and AI computing [2] - The company’s subsidiary, Floating Cloud Technology, has successfully implemented multiple projects in key sectors such as judiciary, taxation, and government services, achieving deep integration of AI with industry scenarios [2] Product Development - The company launched the "Shunwang X Manager Professional Edition," a one-stop digital management solution aimed at enhancing revenue and efficiency in the esports service industry [3] - The company is creating a differentiated interactive entertainment service matrix targeting various user groups and deepening collaborations with leading IPs in the gaming and animation industries [3] - The subsidiary Floating Cloud Technology has diversified its product offerings, with games like "Finger Battle Song" and "Floating Island Era" receiving domestic game licenses and progressing towards launch [3]