Core Viewpoint - The exhibition of "Black Myth: Wukong" at the Bucharest East European Animation Expo highlights the strength of the Chinese gaming industry and serves as a cultural bridge, enhancing the international influence of Chinese culture through popular gaming [2]. Group 1: Event Highlights - The Chinese exhibition featured "Black Myth: Wukong" with interactive gaming and animation display areas, attracting a large audience [2]. - The game showcases intricate depictions of Chinese mythological scenes, immersing attendees in a fantastical world [2]. - Local attendees expressed excitement and admiration for the game's cultural elements, noting its ability to tell ancient and mysterious stories [2]. Group 2: Cultural Impact - The event demonstrated China's capability in producing high-quality AAA games, positioning the country as a leader in game development [2]. - The game serves as a cultural vehicle, spreading elements of traditional Chinese culture, such as mythological stories and artistic styles, to a global audience [2]. - Foreign players engaging with "Black Myth: Wukong" have shown increased interest in exploring classic Chinese literature, such as "Journey to the West," thereby revitalizing the dissemination of Chinese culture worldwide [2]. Group 3: Exhibition Details - The Bucharest East European Animation Expo is the largest and most influential event in Eastern Europe for anime, gaming, and pop culture, held annually since 2013 [6]. - The 2025 event is expected to attract around 70,000 visitors [6].
《黑神话:悟空》精彩亮相布加勒斯特东欧动漫展
人民网-国际频道 原创稿·2025-09-14 09:01