Core Insights - The 2025 KPL Annual Finals took place at the National Stadium (Bird's Nest), where Chengdu AG Super Play defeated Chongqing Wolves 4-2, securing their eighth championship title and achieving a six consecutive championship streak in the KPL event system [1][4]. Group 1: Event Highlights - The 2025 KPL Finals set a Guinness World Record with an attendance of 62,196, making it the most attended single esports event [4]. - This event marked the first time a mobile esports event was held at the Bird's Nest, which is now recognized as the largest venue for mobile esports events [4]. Group 2: Industry Growth - The KPL is a significant extension of Tencent's game "Honor of Kings," with esports events serving as a vital presentation of game content, culture, and competition [6]. - According to the China Audio-Video and Digital Publishing Association, the esports industry in China generated revenue of 12.761 billion yuan in the first half of the year, with nearly 493 million users [6]. - The report indicates that the Chinese esports industry is expanding into overseas markets, with peak viewership for top events exceeding 4.13 million [6]. - Projections suggest that by 2026, the Chinese esports market will surpass 300 billion yuan, driving surrounding industries to exceed 1 trillion yuan, becoming a crucial growth point for China's digital economy [6]. Group 3: Policy Support - Various cities in China are implementing policies to support the esports industry, with initiatives aimed at creating "esports cities" [7]. - In May, Beijing's Shijingshan District released measures to promote the high-quality development of the gaming and esports industry [8]. - The Beijing Municipal Propaganda Department and 12 other departments issued support measures to enhance the competitiveness of the gaming and esports sector [8]. - On November 7, the National Cultural Innovation Experimental Zone announced an implementation plan for the Chaoyang District to promote healthy and high-quality development in the gaming and esports industry, outlining 18 specific initiatives [8]. - Shenzhen has also introduced measures to establish itself as an international esports capital, including funding for esports venues and events [9].
刚刚!成都AG超玩会夺冠!王者荣耀又火了 KPL年总决赛 打破吉尼斯纪录
Zheng Quan Shi Bao·2025-11-08 14:43