Group 1: Robotics and AI in Gaming - The interactive chess area at the exhibition was a major attraction, featuring multiple chessboards and a strong AI opponent that adapts to the player's skill level, with capabilities comparable to professional players in Go [2] - The chess-playing robot developed by Shanghai Yuanluobo Intelligent Technology Co., Ltd. utilizes a visual recognition system and precise mechanical arms, allowing it to dynamically adjust its strategy based on the opponent's skill level [2] - A children's chess robot designed for ages 3 to 12 was also showcased, supporting four types of chess games, indicating a focus on early education in gaming [2] Group 2: AI in Music Creation - The AI music creation tool, Tunee, allows non-professionals to easily create music by simply describing their feelings or stories, significantly lowering the barriers to music composition [3] - Tunee can generate lyrics, melodies, and even a personalized music video, showcasing its comprehensive functionality [3][4] - An intelligent guitar equipped with LED lights provides real-time visual guidance for beginners, enhancing the music learning experience [4] Group 3: MR Technology in Education - The MR glasses developed by Shenyang Jinran Technology Co., Ltd. transform any location into a virtual laboratory, allowing users to conduct experiments safely without the constraints of a physical lab [5] - The MR system includes 43 designed experimental courses that record user actions and generate performance reports, helping students identify areas for improvement [5][6] - Feedback from a school using the MR glasses indicated increased student interest and better understanding of experimental concepts [6]
在计算机展览会感受智趣生活
Ke Ji Ri Bao·2025-11-14 00:43