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搜狐第三季度总收入同比增长19%

Core Insights - Sohu reported a total revenue of $180 million for Q3 2025, representing a 19% increase compared to $152 million in Q3 2024 [1] - Marketing services revenue was $14 million, while online gaming revenue reached $162 million [1] Business Performance - The company focused on optimizing products and enhancing social operations, leading to improved synergy among its offerings [1] - Sohu hosted events such as the "2025 Sohu Video Autumn Broadcaster Conference" and the "2025 Sohu Video Dance Cover Competition" to expand brand influence and cultivate a thriving platform ecosystem [1] - The knowledge live-streaming IP "Zhang Chaoyang's Physics Class" successfully reached a wider audience through three live dialogues with scientists [1] User Engagement - The average monthly active users for PC client games reached 2.7 million, a 24% increase year-over-year and a 15% increase quarter-over-quarter [1] - The total number of active paying users was 1.1 million, marking a 27% year-over-year growth and a 19% quarter-over-quarter increase [1] - The growth in active and paying users was primarily driven by the launch of "Tianlong Returns" in July 2025, along with content updates and optimizations in recent quarters [1]