Group 1 - The core viewpoint is that AI is significantly enhancing research and operations in the gaming industry, leading to cost reduction and efficiency improvements while upgrading user experience [1] - Companies like G-bits are utilizing their self-built AI WebHub platform to achieve notable cost reductions and efficiency in art material generation [1] - Kaiying Network is shortening development cycles to hourly levels through "AI+IP" and showcasing diverse applications of AI at the "BEYOND GAMING" launch event [1] Group 2 - Giant Network is integrating AI with gameplay, launching a "remnant duel" mode in "Space Kill," and collaborating with three domestic large models to create a "player-intelligent agent hybrid confrontation" competitive mechanism [1] - Shenzhou Taiyue has developed the avavox intelligent voice robot based on its self-researched voice semantic PaaS, significantly reducing hallucination rates and delays, thereby enhancing interaction reliability [1] - The game ETF (516010) tracks the animation and gaming index (930901), which selects listed companies involved in animation production, game development and operation, and IP derivative sales to reflect the overall performance of the animation and gaming sector [1]
游戏ETF(516010)连续3日迎资金净流入超2亿元,AI深度赋能研发与运营
Mei Ri Jing Ji Xin Wen·2025-12-03 04:10