软萌又聪明 AI毛绒玩具年底出“爆品”
Bei Jing Qing Nian Bao·2025-12-09 19:20

Core Viewpoint - The AI toy market in China is expected to grow significantly, reaching 29 billion yuan in 2025, driven by plush products that combine friendliness and intelligence [2] Group 1: Market Growth and Trends - The AI toy market in China is projected to reach 24.6 billion yuan in 2024 and 29 billion yuan in 2025, with plush products being the main growth driver [2] - Various players are entering the market, enriching the product offerings, such as Huawei's "Smart Hanhai" which sold over 6,500 units in 10 seconds [2] - Companies like JD.com and Honor are launching AI plush toys targeting children and families, focusing on imaginative play and emotional support [3] Group 2: Consumer Demographics and Preferences - The AI plush toy user base includes children, who seek knowledge and emotional comfort, and adults, particularly the 120 million single population, who view these toys as companions [3] - The Z generation perceives AI toys as "stress relief tools" and "fashion items," often taking them out as accessories [3] Group 3: Challenges and Concerns - Users have reported issues with AI toys, such as stiff dialogue and delayed responses, indicating a need for improved personalization [3] - There are concerns regarding the monetization strategies of AI plush toys, with some products criticized for exploiting emotional needs for profit [3] - The lack of standardized data collection practices raises privacy concerns among parents regarding children's data usage [3][4] Group 4: Regulatory and Ethical Considerations - Media commentary warns against AI toys becoming "emotional fast food," potentially hindering children's ability to manage real-life relationships [4] - The EU has updated toy safety regulations to address children's mental health, cognitive development, and privacy protection [5] - Balancing technological innovation, emotional value, and compliance will be crucial for AI plush toys to evolve from mere entertainment to genuine companions [5]