Group 1 - The gaming sector demonstrated resilience on December 10, with the gaming ETF (159869) rising nearly 1.5% after a low opening, indicating strong investor interest [1] - Among the holdings, Jibite led with over a 3% increase, while Light Media and Giant Network both rose over 2.5%, showcasing a positive trend in key stocks [1] - The gaming ETF (159869) attracted a total of 211 million yuan in the last five trading days, with a total product scale reaching 11.383 billion yuan as of December 9, highlighting its appeal to investors [1] Group 2 - The China Audio-Video and Digital Publishing Association released a report indicating that the actual sales revenue of China's esports industry is projected to reach 29.331 billion yuan in 2025, reflecting a year-on-year growth of 6.4%, the highest increase in three years [2] - The report suggests that the esports industry's core monetization capabilities are recovering after two consecutive years of decline since 2021 [2] - The gaming sector is experiencing multiple catalysts for transformation, including AI, content, and commercialization model changes, with the gaming ETF (159869) tracking the performance of A-share listed companies in the animation and gaming industry [2]
2025年中国电竞产业实际销售收入同比增长6.40%,增幅为近三年新高,游戏ETF(159869)现涨近1.5%
Mei Ri Jing Ji Xin Wen·2025-12-10 06:42