Group 1 - The 18th ACMSIGGRAPH Asia conference will be held from December 15 to 18, 2025, focusing on "Generative Renaissance" and how AI is reshaping the creative industry, attracting over 7,000 participants and 600 speakers from global tech companies like Tencent, Huawei, and Adobe [1] - Tencent hosted multiple technical seminars on "Neural Graphics and Generative AI," showcasing advancements in 3D perception world models and presenting a complete path from academic papers to billion-level products, with 9 selected papers and 3 thematic shares focusing on AI's impact on asset creation and engine rendering [1] Group 2 - Tencent's game technology team presented the paper "Imaginarium: Vision-guided High-Quality Scene Layout Generation," addressing the industry pain point of time-consuming layout generation in open-world games, proposing a method for high-quality 3D scene layout generation [2] - Imaginarium is an AI-based intelligent scene generation system that understands text commands and generates 3D scenes that align with specific artistic styles and logical layouts, allowing art teams to focus on core creative design [2] - The system's breakthrough lies in its ability to reason about scene logic and narrative intent, achieving a "slow thinking" process similar to human experts, enhancing the immersive and smooth interactive experience in future games through innovations in lighting, animation, physics simulation, geometry processing, and real-time rendering [2]
腾讯等多家厂商亮相SIGGRAPH Asia2025