“死了么”做对了三件事
Jing Ji Guan Cha Bao·2026-01-13 08:48

Core Insights - The app "Dead or Not" has gained significant popularity, topping the paid app charts in China and several other countries shortly after its launch, indicating a strong market interest in its unique concept [1] - The app addresses the changing attitudes of the younger generation towards the topic of death, transforming a heavy subject into a light daily ritual through its simple functionality [1][2] - The app's target demographic consists primarily of young women aged 25 to 35 living in major cities, highlighting a growing need for safety solutions among the urban single population [3] - The app reflects a shift in interpersonal relationships in the digital age, providing a safety alert mechanism for individuals who may lack close physical connections [4][5] Group 1 - The app "Dead or Not" was developed by three young individuals with a minimal investment of approximately 1,500 yuan and gained rapid traction, attracting over 60 investors within three days of reaching the top of the app charts [1] - The initial offering of 10% equity for 1 million yuan has seen its value rise to nearly 10 million yuan due to competitive bidding [1] - The app's success is attributed to its direct engagement with the topic of death, resonating with a younger audience that is more open to discussing such themes [1][2] Group 2 - The app aligns with the current trend of increasing single-person households in China, which now exceed 125 million, representing over 25% of all households [3] - There is a notable gap in systematic support and safety products for the growing number of young individuals living alone, which the app aims to address [3] - The app serves as a basic safety product in a society where traditional safety nets are diminishing due to changing living conditions and social interactions [4][5]

“死了么”做对了三件事 - Reportify