游戏板块近期回调蓄势,游戏ETF(159869)近2个交易日“吸金”达5.27亿元
Mei Ri Jing Ji Xin Wen·2026-01-26 06:46

Group 1 - The gaming sector experienced volatility, with the gaming ETF (159869) dropping nearly 4% during midday trading on January 26. Most holdings declined, while a few, including Shunwang Technology and Light Media, saw gains [1] - As of January 23, the gaming ETF (159869) reached a scale of 14.55 billion yuan, indicating a recent correction in the gaming sector. The ETF has seen a net inflow of funds for two consecutive trading days, totaling 527 million yuan [1] - The highly anticipated multiplayer online social deduction game "Goose Goose Duck" launched its full platform public beta, quickly gaining over 10 million new users within six days of its mobile release. The peak concurrent users surpassed the historical peak on Steam [1] Group 2 - Guotai Junan and Haitong Securities forecast that by 2026, the maturity of foundational large models will enhance AI applications in both consumer and business sectors, leading to innovative advertising and entertainment products [2] - The gaming sector is expected to benefit from multiple catalysts, including policy support, product cycles, and AI empowerment, making it a favorable investment opportunity [2] - The gaming ETF (159869) tracks the CSI Animation and Gaming Index, which has the highest AI application content in the market, accurately reflecting the overall performance of the A-share animation and gaming industry [2]