游戏板块早盘震荡拉升,游戏ETF(159869)现涨近1.5%
Mei Ri Jing Ji Xin Wen·2026-02-11 02:44

Group 1 - The gaming sector has seen significant movement, with companies like Kaiying Network hitting the daily limit, and others like Xunyou Technology, Giant Network, and Fuchun Co. following suit, while the gaming ETF (159869) rose nearly 1.5% [1] - As of February 10, the scale of the gaming ETF (159869) reached 14.005 billion yuan [1] - The recent launch of ByteDance's new AI video generation model, Seedance 2.0, has significantly enhanced its capabilities, transitioning video generation from "creating a scene" to "completing a work" [2] Group 2 - Seedance 2.0 boasts a 90% usability rate for generating 15-second videos, a substantial increase from the industry average of 20%, which is expected to drastically reduce production costs [2] - The production cost for a 90-minute video project could drop from over 10,000 yuan to around 2,000 yuan due to the advancements in AI technology [2] - The domestic audience for animated dramas is projected to grow from approximately 120 million in 2025 to 280 million in 2026, driven by cost reductions and improved effects from technologies like Seedance 2.0 [2]

游戏板块早盘震荡拉升,游戏ETF(159869)现涨近1.5% - Reportify