Role of Gaming in Education - Gaming enhances student engagement, skill development (cognitive and social), and personalized learning [2][3][4] - Games offer instant feedback and adaptive learning, catering to individual student needs [5] - Game-based learning benefits teachers through innovative teaching methods, student progress tracking, and improved classroom management [7][8] - Gaming can reduce the need for expensive tutoring classes, potentially saving parents 300,000 to 500,000 Vietnam Dong per class [9] Challenges and Solutions - Excessive screen time is a concern, necessitating a balance between digital and non-digital games [11] - Lack of educational value can be addressed by carefully selecting and evaluating games based on addictiveness, relevance, and budget [12] - High costs of games (e.g., Minecraft at 800,000 Vietnam Dong) can be mitigated through collaboration with community or nonprofit organizations, or by encouraging student-created games [13][14] - Accessibility for disabled individuals should be considered when designing or selecting games [14] Implementation and Action - Schools and teachers must provide adequate resources and supportive policies for game implementation [15] - Teachers should incorporate games thoughtfully and responsibly, not just as a substitute for direct instruction [15][16] - Students should be proactive and creative in their approach to game-based learning [16]
The Role of Gaming in Education | Hoang Bien | TEDxYouth@WASS
TEDx Talksยท2025-06-12 15:31