
Group 1: Fiscal Revenue and Expenditure - In the first four months of the year, China's general public budget revenue was 80,616 billion yuan, a year-on-year decrease of 0.4%, which is an improvement from the first quarter's decline of 1.1% [1] - Tax revenue for the same period was 65,556 billion yuan, down 2.1%, but the decline narrowed by 1.4 percentage points compared to the first quarter. Notably, April saw a 1.9% year-on-year increase in tax revenue, marking the first positive growth this year [1] - General public budget expenditure reached 93,581 billion yuan, up 4.6% year-on-year, indicating a faster growth rate than revenue and completing 31.5% of the annual budget in the first four months, the fastest pace since 2020 [1][2] Group 2: China-ASEAN Free Trade Agreement - The negotiations for the China-ASEAN Free Trade Area 3.0 have been completed, which includes nine new chapters focusing on digital economy, green economy, and supply chain connectivity among others [3] - This agreement is expected to enhance the integration of production and supply chains between China and ASEAN, which are significant trade and investment partners [3][4] Group 3: China's Direct Investment in Europe - For the first time in seven years, China's direct investment in Europe has increased, driven by electric vehicle and battery projects in Hungary, with a 47% rise in total investment to 10 billion euros [5] - Major Chinese companies like CATL and Tencent are leading this investment, particularly in the electric vehicle supply chain [5][6] Group 4: Japan's Trade Deficit - Japan experienced a trade deficit of 115.8 billion yen in April, contrary to market expectations of a surplus, with exports growing by only 2% [7][8] - The trade tensions with the U.S. have negatively impacted Japan's exports, particularly in the automotive sector, which is crucial for its economy [8] Group 5: Bilibili's Financial Performance - Bilibili reported a revenue of 7 billion yuan in Q1 2025, a 24% year-on-year increase, with a net loss of 10.7 million yuan, narrowing by 99% compared to the previous year [13][14] - The gaming segment saw a significant revenue increase of 76%, primarily due to the performance of the exclusive game "Three Kingdoms: Strategizing the World" [13]