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从悟空到钟馗,“黑神话”能再续神话吗?
21世纪经济报道·2025-08-22 15:33

Core Viewpoint - The announcement of the new IP "Black Myth: Zhong Kui" by Game Science has generated significant excitement, following the success of "Black Myth: Wukong," which sold 28 million copies and generated revenue of 9 billion yuan within six months of its release [1][2]. Group 1: Game Performance and Market Impact - "Black Myth: Wukong" is recognized as China's first AAA game, with a production cost exceeding 300 million yuan and a development time of 6.5 years, leading to substantial profits [2]. - The release of "Zhong Kui" has positively impacted the A-share gaming sector, which rose by 1.46% on the announcement day, with some stocks hitting the daily limit [1]. - The success of "Wukong" has set a precedent, and if "Zhong Kui" maintains similar quality, it could push the domestic single-player game market to surpass 10 billion yuan [1]. Group 2: Cultural and Creative Aspects - The core strength of "Black Myth: Wukong" lies in its rich Chinese cultural resources and IP, with over 40% of overseas players discussing its narrative and character development, indicating a high acceptance of Chinese cultural content in international markets [2]. - "Zhong Kui" offers a unique opportunity for innovation, as its story is well-known domestically but less familiar internationally, allowing for creative reinterpretation [2]. - Game Science is expanding its IP boundaries by constructing a "Black Myth Universe," with trademarks for "Zhong Kui," "Jiang Ziya," and "Xiao Qian" registered alongside "Wukong" as early as 2020 [2]. Group 3: Future Prospects - The approach of using modern technology to reshape traditional stories could serve as a potential model for other cultural and creative sectors, demonstrating how to effectively communicate traditional culture in a contemporary context [3].