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索尼以内容产业为核心持续在全球盈利
日经中文网·2025-11-12 03:34

Core Viewpoint - Sony has adjusted its consolidated operating profit forecast for the fiscal year 2025, reflecting strong performance in its entertainment business, particularly in gaming and film sectors, with a notable contribution from the successful film "Demon Slayer" [2][4]. Group 1: Financial Performance - The operating profit forecast has been raised by 12% year-on-year to 1.43 trillion yen, an increase of 100 billion yen from August [4]. - Revenue and net profit forecasts have also been adjusted to 12 trillion yen and 1.05 trillion yen, respectively [4]. - The strong performance is attributed to the music business and semiconductor business, particularly the image sensor supply to Apple's iPhone 17, with the music business and semiconductor business forecasts raised by 250 billion yen and 300 billion yen, respectively [4]. Group 2: Gaming Business Insights - Despite a one-time expense of 49.8 billion yen related to asset impairment for the game "Destiny 2," the annual operating profit forecast remains at 500 billion yen, indicating strong momentum [6]. - The newly released game "Soul of the Sheep Mountain" for PlayStation 5 sold 3.3 million copies in its first month, suggesting a positive start [6]. - The gaming business is significantly supported by "Add-On Content," which has generated 592.4 billion yen in revenue, surpassing game software and subscription services [6][7]. Group 3: Competitive Landscape and Challenges - The competition between PlayStation and Nintendo Switch 2 is intensifying, with the latter offering similar processing power to PS4, leading to an increase in cross-compatible software [9]. - Sony has faced challenges in launching new self-developed Live Service games, with only four out of the planned twelve games available as of now [8][9]. - The delayed release of the game "Marathon" may impact future revenue, highlighting the need for Sony to regroup and address this issue [9].