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Gold Royalty (GROY) Conference Transcript
2025-06-10 18:30
Summary of Gold Royalty Conference Call Company Overview - **Company**: Gold Royalty - **Industry**: Mining and Royalty Sector - **IPO**: March 2021 with an initial collection of 18 royalties, now expanded to over 240 royalties [4][6] Key Points Portfolio Growth and Strategy - Gold Royalty has significantly diversified its portfolio, now holding royalties on three of the five largest gold mines in North America [5][6] - The company has transitioned from 18 royalties at IPO to over 240, with seven currently cash flowing and 14 in various stages of construction [6][7] - The focus has been on acquiring cash-flowing and near cash-flowing royalties to enhance revenue growth [5][6] Financial Performance - The company achieved positive operating cash flow for the first time last year and is now entering a phase of positive free cash flow [6][7] - Expected revenue growth of 367% from 2024 to 2029, with 85% of this growth coming from mature operations [68][69] - The company is currently in a "harvest mode," focusing on deleveraging and generating free cash flow per share [14][68] Market Conditions and Challenges - The gold sector has faced devaluation due to rising interest rates, impacting acquisition strategies [10][14] - The market is currently waiting for proof of concept on large-scale mines that are expected to achieve design production rates this year [13][14] - Exploration activities have slowed due to a lack of capital access for junior miners, affecting earlier stage royalties [39][40] Competitive Landscape - The royalty sector is characterized by a few large players (mega-cap companies) and many small-cap companies struggling for relevance [24][25] - Gold Royalty aims to capture the mid-cap space, which is seen as a "Goldilocks zone" for growth and institutional relevance [28][30] - The company has absorbed smaller competitors to eliminate redundant costs, achieving significant G&A savings [31][33] Future Outlook - The company is optimistic about several projects, including Cote, Varus, and Boubarema, which are expected to contribute to revenue growth [68][69] - The management team has extensive industry experience, which is leveraged for growth through M&A, royalty financing, and organic royalty generation [15][16][18] - The company is focused on maintaining a strong portfolio in top-rated mining jurisdictions, with over 80% of its assets located in Nevada, Quebec, and Ontario [19][23] Additional Insights - The company has a unique model that allows it to generate new royalties organically without significant capital outlay [18][37] - The correlation between gold prices and all-in sustaining costs remains strong, with current market conditions affecting producer valuations [100][105] Conclusion Gold Royalty is positioned for significant growth with a diversified portfolio and a focus on cash-flowing assets. The company is navigating market challenges while maintaining a strong outlook for future revenue and operational success.
Paramount to slash 3.5% of US staff in latest round of cuts: ‘Hard, but necessary'
New York Post· 2025-06-10 16:54
Core Points - Paramount Global is laying off 3.5% of its US workforce as part of ongoing cost-cutting measures due to declining cable TV subscribers [1] - The company previously reduced its workforce by 15% last year as part of a $500 million cost-cutting plan [1] - Paramount ended 2024 with 18,600 employees worldwide [1] Company Strategy - Co-CEOs stated that the layoffs are necessary to streamline the organization and prioritize the streaming business amid industry-wide declines [2] - The executives emphasized the need to address the current operating environment to position Paramount for future success [2] Workforce Impact - The layoffs will primarily affect the US workforce, but there is potential for future cuts to the international workforce [3] Merger and Legal Issues - Paramount is awaiting regulatory approval for its $8.4 billion merger with Skydance Media, which is currently in limbo due to ongoing legal issues [3] - The company is involved in mediation talks regarding President Trump's $20 billion lawsuit related to CBS News' "60 Minutes" program [5][6] - The Federal Communications Commission is investigating the lawsuit, which could impact the merger approval process [5]
Turtle Beach (HEAR) FY Conference Transcript
2025-06-10 16:15
Turtle Beach (HEAR) FY Conference Summary Industry and Company Overview - The conference focused on Turtle Beach, a leading company in the gaming accessory industry, particularly known for its headsets and controllers [1][2] - The discussion highlighted the upcoming gaming cycle, including new hardware launches and significant game releases that are expected to impact accessory sales positively [3][4] Key Points and Arguments Upcoming Gaming Cycle - Anticipation for the Nintendo Switch 2 and its impact on accessory sales, with historical trends indicating strong initial sales for accessories following new console launches [4][5] - Excitement surrounding the release of GTA VI in May, which is expected to drive significant engagement and accessory purchases [6][14] Accessory Categories and Growth - Turtle Beach aims to differentiate its products by collaborating with console manufacturers to create complementary accessories that enhance the gaming experience [8][11] - The company is focusing on innovative audio features and new technologies across all platforms, including PC [10][12] Engagement-Driven Sales - High engagement games, such as GTA VI and Fortnite, are identified as key drivers for accessory purchases, with the expectation that increased playtime leads to higher accessory demand [13][15] - The company has successfully launched licensed products for popular games like Minecraft, indicating a strategy to tap into high-engagement titles [16][17] Market Dynamics and Replacement Cycles - Historically, the replacement cycle for gaming accessories has been around 2-3 years, driven by gamer engagement and technological advancements [21][22] - The pandemic created a surge in demand for gaming accessories, but a full replacement cycle has not yet been realized, presenting an opportunity for future growth as new hardware and games are released [23][25] Financial Performance and M&A Strategy - The acquisition of PDP has been transformative, broadening Turtle Beach's product portfolio and contributing to a more balanced revenue split between headsets and other categories [30][31] - The company has exceeded synergy expectations from the PDP acquisition, achieving over $13 million in synergies compared to the anticipated $10-12 million [32] - Future M&A activities will be informed by the success of the PDP acquisition, with a focus on accretive deals that enhance growth [34][35] Capital Allocation and Cash Flow - Turtle Beach anticipates $50 million in EBITDA for the year, with cash flow expected to be in the mid-$30 million range, supported by low capital requirements [37][38] - The company has a strong buyback program, having repurchased nearly $30 million in stock last year and approving an additional $75 million buyback program [36][39] Long-Term Strategy - The focus for the next 3-5 years includes consistent execution, adapting to market changes, and maintaining a leadership position in the gaming accessory space [47][50] - The company aims to balance investments in core business growth, M&A opportunities, and share buybacks to enhance shareholder value [49][51] Additional Important Insights - The company is preparing for a shift in revenue seasonality due to the upcoming releases, particularly GTA VI, which may create patterns similar to console launches [44][45] - The management emphasizes agility and quick adaptation to market changes, which has been a competitive advantage for Turtle Beach [48][49] This summary encapsulates the key insights from the Turtle Beach FY Conference, highlighting the company's strategic direction, market opportunities, and financial outlook.
GROUPE PARTOUCHE: Solid growth in turnover in the first half of 2025: +5.7 % at € 233.3 M / Key step towards exiting Financière Partouche safeguard plan
Globenewswire· 2025-06-10 16:00
Solid growth in turnover in the first half of 2025:+5.7 % at € 233.3 MKey step towards exiting Financière Partouche safeguard plan Paris, 10th June 2025, 06:00 p.m. Groupe Partouche European leader in gaming, published this day its consolidated turnover for the 2nd quarter of fiscal year 2025 (February 2025 - April 2025) together with its consolidated turnover in the first half of 2025 (November 2024 – April 2025). Sustained activity in the first half of 2025 with a turnover up +5.7% to € 233.3 M The 1st ha ...
FanDuel adds 50-cent surcharge on Illinois bets to offset state taxes, DraftKings may follow
CNBC· 2025-06-10 15:55
Core Insights - FanDuel is implementing a 50-cent surcharge on all wagers in Illinois to offset the impact of new state taxes, which are particularly burdensome for leading sportsbooks [1][3] - DraftKings is expected to follow FanDuel's lead in response to the new tax structure [2] - The new tax structure includes a progressive tax rate that can reach up to 40% for the most successful sportsbooks, significantly higher than the previous 15% rate [3][4] Company Actions - FanDuel's new surcharge is projected to generate an additional $86 million in revenue for 2026, representing about 2% of its EBITDA [3] - DraftKings anticipates a revenue increase of $79 million from the surcharge, which would account for approximately 5.4% of its projected EBITDA for the same year [3] - Flutter has stated that if the state reverses the tax decision, FanDuel will eliminate the surcharge immediately [2] Industry Context - The Illinois tax is part of a broader trend, with other states like New Jersey, Maryland, Massachusetts, Michigan, and Pennsylvania considering similar tax increases [6] - Flutter's CEO expressed concerns that the new tax structure disproportionately affects lower-wagering customers and could drive gamblers to unregulated operators [5][6] - The CEO emphasized the need for an optimal gaming tax rate to enhance customer experience, market growth, and state revenue over time [5][7]
Web3 Gaming: What’s Next? — with Sebastien Borget from Proof of Talk Paris
Cointelegraph· 2025-06-10 14:06
#Bitcoin #crypto #news Follow COINTELEGRAPH: Website: https://cointelegraph.com/ Telegram: https://t.me/cointelegraph Facebook: https://www.facebook.com/cointelegraph Twitter: https://twitter.com/cointelegraph Mobile app: https://linktr.ee/cointelegraph_mobile Cointelegraph covers everything Bitcoin, bringing you the latest news, prices, breakthroughs, and analysis, with emphasis on expert opinion and commentary from the digital currency community. ...
Flutter response to Illinois Transaction Fee
Globenewswire· 2025-06-10 10:55
Core Viewpoint - Flutter Entertainment, a leading online sports betting and iGaming operator, is responding to the Illinois State legislature's decision to introduce a betting transaction fee for licensed operators starting July 1, 2025, which will impact the cost structure for operators in the state [1][2]. Group 1: Company Response - FanDuel, Flutter's US market-leading brand, will implement a $0.50 transaction fee on each bet placed on its platform in Illinois starting September 1, 2025, due to increased operational costs from the new Illinois Transaction Fee [2]. - The introduction of the transaction fee follows a significant increase in the betting tax rate in Illinois in 2024, which FanDuel had previously attempted to absorb without passing costs to customers [2]. Group 2: Industry Impact - Flutter's CEO, Peter Jackson, expressed concerns that the Illinois Transaction Fee will disproportionately affect lower wagering recreational customers and may drive some customers to unregulated operators, which do not contribute tax revenue or provide the same level of customer protection [4]. - The company emphasizes the importance of optimal gaming tax rates for maximizing market growth and revenue for states over time [4]. Group 3: Financial Performance - Flutter reported global revenue of $14,048 million for fiscal 2024, representing a 19% year-over-year increase, and $3,665 million for the quarter ended March 31, 2025 [6].
Disney paying additional $438.7M to buy out NBCUniversal's Hulu stake
New York Post· 2025-06-09 22:42
Core Viewpoint - Walt Disney has completed its acquisition of Hulu, paying NBCUniversal an additional $438.7 million for its stake, resulting in full ownership of the streaming service [1][3]. Group 1: Acquisition Details - The transaction allows for deeper integration of Hulu with Disney+ and ESPN's upcoming direct-to-consumer offering, as stated by CEO Bob Iger [1][3]. - Comcast previously agreed to sell its 33% stake in Hulu to Disney in 2019, following Disney's majority acquisition of Hulu during its $71 billion takeover of 21st Century Fox's entertainment assets [3][6]. Group 2: Valuation and Market Position - The agreement established a floor valuation of $27.5 billion for Hulu, with a process for determining fair-market value involving a third-party appraisal [4][6]. - Hulu had 54.7 million subscribers at the end of Disney's second quarter, showcasing its significant market presence [5].
Microsoft Vs. Nintendo Handheld Gaming Console Includes Nvidia Vs.
Benzinga· 2025-06-09 22:03
Core Viewpoint - Microsoft is entering the handheld gaming console market with the launch of the ROG Xbox Ally and ROG Xbox Ally X, aiming to compete with Nintendo's recently released Switch 2 [1][2]. Group 1: Product Launch and Features - The ROG Xbox Ally handhelds will enable cross-device gameplay, allowing gamers to play "anytime, anywhere, on any device" [2]. - The ROG Xbox Ally X will feature the AMD Ryzen AI Z2 Extreme processor, while the standard ROG Xbox Ally will use the AMD Ryzen Z2 processor [4]. - The Nintendo Switch 2 utilizes a chip from NVIDIA, a leader in AI chips and GPUs, highlighting a key difference in hardware between the two consoles [4]. Group 2: Market Context and Competition - Nintendo has historically dominated the handheld market with successful consoles like the Game Boy, Nintendo DS, and Nintendo Switch [3]. - Microsoft aims to capture market share in both physical and handheld console segments, intensifying competition with Nintendo starting in 2025 [6]. - The new Microsoft handhelds are expected to launch in time for the holiday season in 2025, which is a peak shopping period for gaming consoles [5]. Group 3: Strategic Partnerships - Microsoft has partnered with Roblox to make its games playable natively on the new handhelds, marking a significant development for both companies [4]. Group 4: Financial Performance - Microsoft stock closed at $472.75, up 0.50%, and reached an all-time high of $473.43 during intraday trading, reflecting a 13% increase year-to-date in 2025 [6].
Disney to pay Comcast $438.7 million to take full control of Hulu, ending lengthy valuation process
CNBC· 2025-06-09 21:29
Core Viewpoint - Disney has agreed to pay Comcast $438.7 million for its stake in Hulu, concluding a lengthy appraisal process that began in 2023 [1][3]. Group 1: Acquisition Details - In 2023, Disney announced its intention to buy Comcast's 33% stake in Hulu for $8.6 billion, reflecting Hulu's guaranteed minimum value of $27.5 billion, a floor agreed upon in 2019 [2][3]. - The appraisal process was initially expected to conclude in 2024, with Disney's appraiser valuing Hulu below the guaranteed floor, while Comcast's appraiser valued it substantially above [3]. Group 2: Financial Impact - The final transaction is expected to close on or before July 24, with Disney recording the payment in its "net income attributable to noncontrolling interests," which will reduce "net income attributable to Disney" in its fiscal third quarter income statement [4]. - This acquisition is not expected to impact Disney's prior guidance for fiscal 2025 adjusted earnings [4]. Group 3: Strategic Implications - Disney CEO Bob Iger stated that the acquisition allows for a deeper integration of Hulu and Disney+ content, as well as the upcoming ESPN direct-to-consumer streaming app [5]. - Disney has already begun integrating Hulu with its other services, which are offered in a bundle with ESPN+ [6]. Group 4: Subscriber Metrics - Hulu had over 50 million subscribers as of March 29, according to Disney's latest earnings report, while Disney's total streaming subscribers reached 180.7 million, primarily from Disney+ [7]. - Comcast's Peacock streaming service reported 41 million subscribers as of April [7].