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库洛收入大涨23%,Top10已被腾讯独占7席,一家SLG黑马厂商杀进前八——暴风雨真要来了?
3 6 Ke· 2025-06-11 08:11
Group 1 - The core viewpoint of the articles highlights the performance of Chinese mobile game publishers in the global market, with Tencent leading the revenue rankings and several other companies showing significant growth [1][2][3]. - Tencent remains at the top of the revenue rankings, with its games like "Honor of Kings" and "Peacekeeper Elite" dominating the top spots in the App Store [2][3]. - Florere Game has seen a 12% increase in revenue, driven by the success of its titles "Dark War Survival" and "Last Z: Survival Shooter," which have shown consistent growth [1][14]. Group 2 - Pointing to the competitive landscape, companies like Lilith and Kuro have also demonstrated strong performance, with Lilith's revenue increasing by 12% and Kuro's by 23% [17][18]. - Joy Net Games has successfully entered the market with its new RPG title, showing promising results in overseas markets [21][24]. - The article notes that the overall revenue of Chinese mobile game publishers in the global top 100 reached $2.02 billion, accounting for 36.6% of the total revenue [1]. Group 3 - The government is encouraging the expansion of Chinese games into overseas markets, which is expected to become a key focus for many game developers [29][32]. - The article emphasizes the potential for growth in the overseas gaming market, with various companies actively recruiting and forming teams to enhance their international presence [29][32]. - The competitive dynamics in the global market are evolving, with new products and companies emerging to challenge existing players [29][32].
利好传来!沪指终于站上3400点,下一站是?
Mei Ri Jing Ji Xin Wen· 2025-06-11 07:32
昨天午后的突然跳水,果然是"虚惊一场"。 今天,"误会解除"的A股顺势迎来修复,沪指终于在收盘时站上了3400点,为5月14日以来首次。 回看本周三个交易日,市场实际涨幅不大,但波动明显放大,股民的信心也更容易动摇。 每经记者|肖芮冬 每经编辑|赵云 6 月 11 日,市场全天震荡反弹,创业板指领涨,沪指再度站上 3400 点。截至收盘,沪指涨 0.52% ,深成指涨 0.83% ,创业板指涨 1.21% 。 板块方面,稀土永磁、游戏、汽车零部件、证券等板块涨幅居前,可控核聚变、生物疫苗、通信服务等板块 跌幅居前。 全市场超 3400 只个股上涨。沪深两市全天成交额 1.26 万亿元,较上个交易日缩量 1599 亿。 而我们周一、周二相关推送中的两个判断,都在今天得到了验证。它们恰好也是大盘修复的动因。 一是,对于昨日突发跳水,我们判断这是场内资金"自己吓自己",并借机清理浮筹。 据人民日报今天午间报道,当地时间6月10日,商务部国际贸易谈判代表兼副部长李成钢在伦敦谈到中美经贸 磋商机制首次会议时表示,中美双方进行了专业、理性、深入、坦诚的沟通。双方原则上就落实两国元首6月 5日通话共识以及日内瓦会谈共识达成 ...
利好来袭!浙江,最新发布
Zheng Quan Shi Bao Wang· 2025-06-11 04:10
Group 1 - The core viewpoint emphasizes the support for game companies to expand and internationalize, particularly through the "Belt and Road" initiative for potential market opportunities [1] - The initiative includes nurturing game export market entities and implementing a digital cultural enterprise cultivation plan to enhance the competitiveness of game companies [1] - There is a focus on deepening cooperation with international game distribution platforms and fostering a positive international public opinion environment for game exports [1] Group 2 - The integration of gaming with cultural tourism is highlighted, aiming to enhance international competitiveness in travel services and promote inbound tourism through gaming scenarios [2] - The implementation of a cultural tourism autonomous large model ecological cultivation project is set to develop AI applications in tourism, creating a Zhejiang model [2] - The encouragement of game developers to create peripheral products and participate in cultural product competitions is aimed at boosting related cultural product exports [2] Group 3 - Increased financial support for game exports is a key focus, leveraging central and provincial special funds to promote international development [3] - The optimization of investment and export credit services for the digital cultural industry is intended to facilitate game companies in expanding overseas markets [3] - Financial institutions are encouraged to provide comprehensive and diversified financial services to the game export industry, reducing overseas risks [3]
浙江20条措施支持游戏出海:支持游戏企业做大做强和国际化发展
Di Yi Cai Jing· 2025-06-11 03:09
充分发挥中央外经贸专项资金等中央及省级专项资金撬动作用,支持游戏出海。鼓励有条件的地市加大 政策支持力度,推动游戏做大做强、国际化发展。 近日,浙江省商务厅等17部门联合印发了《关于支持游戏出海的若干措施》(以下简称《措施》),现 将《措施》有关内容解读如下。 一、文件出台背景依据 党的二十届三中全会指出,加快构建中国话语和中国叙事体系,全面提升国际传播效能。2024年12月, 省委、省政府出台《关于推进高水平对外开放建设高能级开放强省的实施方案》,明确提出推动数字产 品提质,支持影视剧集、动漫游戏、数字音乐、网络视听等出海。为充分贯彻落实党的二十届三中全会 和省委、省政府意见,加强国际传播能力建设,推动浙江文化贸易提质升级,特制定本《措施》。 二、总体要求 《措施》以习近平新时代中国特色社会主义思想为指引,深入贯彻党的二十大、党的二十届三中全会精 神,以深化改革、扩大开放为方向,以"服务最优、成本最低、效率最高"推进文化贸易提质升级为牵 引,支持游戏出海,赋能数字贸易强省建设。 理制度创新等主题,结合浙江基础提出具有针对性和可操作性的具体举措。二是深化制度型开放。《措 施》提出依托浙江自贸试验区,探索跨境结 ...
浙江:积极培育游戏出海市场主体
news flash· 2025-06-11 02:48
金十数据6月11日讯,近日,浙江省商务厅等17部门印发《关于支持游戏出海的若干措施》。《措施》 提出,积极培育游戏出海市场主体。实施数字文化企业梯度培育计划,储备一批、培育一批、提升一批 游戏企业,支持游戏企业做大做强和国际化发展。支持游戏出海企业参评国家级、省级文化出口重点企 业和项目,积极培育一批具有国际竞争力的外向型文化企业,促进文化企业和产品、服务出海。 浙江:积极培育游戏出海市场主体 ...
浙江:推动游戏内容与AR/VR眼镜、智能体感游戏机等智能终端共同出海
news flash· 2025-06-11 02:48
浙江:推动游戏内容与AR/VR眼镜、智能体感游戏机等智能终端共同出海 金十数据6月11日讯,近日,浙江省商务厅等17部门印发《关于支持游戏出海的若干措施》。《措施》 提出,支持原创精品游戏开发与合作。鼓励研发创作精品游戏、打造自主文化IP,高质量推进重点游戏 作品创作生产。大力发掘培育价值导向正面、文化属性强、成长潜力大的3A游戏优质项目。支持企业 孵化一批优秀小游戏产品,开拓轻量化游戏出海赛道。鼓励游戏企业在产品创作中使用历史经典产业文 化、场景、产品,支持游戏企业与历史经典产业加强合作,开展IP授权、品牌联名、合作开发。鼓励游 戏企业与智能终端厂商加强合作,推动游戏内容与AR/VR眼镜、智能体感游戏机等智能终端共同出 海。 ...
浙江:支持游戏企业做大做强和国际化发展 开辟游戏产品“一带一路”潜在市场
news flash· 2025-06-11 02:46
Core Viewpoint - The Zhejiang Provincial Department of Commerce and 17 other departments have issued measures to support the international expansion of the gaming industry, focusing on cultivating competitive gaming enterprises and enhancing their global presence [1] Group 1: Support for Gaming Enterprises - The initiative aims to actively cultivate the main body of the gaming export market by implementing a tiered cultivation plan for digital cultural enterprises [1] - It emphasizes the importance of reserving, cultivating, and enhancing a batch of gaming companies to support their growth and international development [1] - The measures include supporting gaming companies to participate in national and provincial-level cultural export key enterprise evaluations [1] Group 2: International Collaboration and Market Expansion - The plan encourages gaming enterprises to collaborate deeply with leading international game distribution platforms [1] - It aims to open up overseas gaming live streaming markets and cultivate gaming live streaming influencers and media personalities [1] - The strategy focuses on deepening engagement in the Asia-Pacific region, expanding into Europe and America, and consolidating ties with Hong Kong, Macau, and Taiwan [1] Group 3: Cultural Integration and Ecosystem Development - The measures promote cooperation with BRICS countries and aim to explore potential markets along the "Belt and Road" initiative for gaming products [1] - There is a focus on constructing a "digital + culture + tourism + trade" integrated development ecosystem to accelerate the internationalization of original gaming content [1]
叠纸科技《无限暖暖》获2025年度苹果设计大奖;《剑星》PC版开启预载丨游戏早参
Mei Ri Jing Ji Xin Wen· 2025-06-10 22:13
Group 1 - Paper Games' title "Infinite Warmth" won the "Visual and Graphics" category at the 2025 Apple Design Awards, marking the first time in four years that a domestic game has received such an award, enhancing the company's brand value [1] - The award signifies that "Infinite Warmth" has reached international standards in artistic style and technical performance, including lighting rendering and character modeling [1] Group 2 - Shift Up announced that the PC version of the highly anticipated action RPG "Stellar Blade" has begun preloading and will officially unlock on June 12, with a free trial available on Steam [2] - The release of the PC version is expected to expand the user base, particularly among action game enthusiasts in Asia and Europe, potentially boosting the market value of Shift Up's parent company if preloading and trial data show strong performance [2] Group 3 - Funcom's sci-fi open-world multiplayer game "Dune: Awakening" has officially launched, with various editions available on Steam at different price points [3] - The game's release is a key product for Funcom this year, and positive market reception could solidify its position in the genre and contribute to the company's revenue growth [3]
苹果WWDC25开幕 叠纸《无限暖暖》 斩获设计大奖
Huan Qiu Wang Zi Xun· 2025-06-10 12:38
Core Insights - The Apple Design Awards recognized the game "Infinite Warmth" by Paper Games, marking the first time in four years that a Chinese game has won in the "Visual and Graphics" category, making Paper Games the only Chinese game company to receive an award this year [1][2] Group 1: Game Features and Innovations - "Infinite Warmth" is described as a "collect beautiful open world" game, with a unique gameplay focus on collecting diverse clothing rather than weapons, receiving high praise from Apple for its innovative approach [1] - The game is the first open-world title developed cross-platform using the UE5 engine, noted for its stunning visual presentation and artistic design, earning a score of 9 from IGN and an 80 from Metacritic based on 29 international media outlets [1] - Paper Games implemented over a hundred self-developed innovative solutions to showcase intricate fabric details and impressive lighting effects, categorizing clothing textures for dynamic representation based on material physics [1] Group 2: Player Engagement and Reception - The game features a fully upgraded photography function, allowing players to capture beautiful moments with adjustable focus, lighting, aperture, filters, and dynamic clothing effects based on different weather and scenes [2] - The light combat and nurturing gameplay design has sparked enthusiastic discussions among players, with the character "Warm" and her companion "Big Meow" winning the hearts of global players [2] - The CEO of Paper Games expressed surprise at the immediate player engagement, noting that the average online duration on the first day indicated players were quickly immersed in the game [2]
微软全面转向数字订阅模式引争议:Xbox新作取消实体光盘
Huan Qiu Wang· 2025-06-10 08:30
游戏零售商VGP率先表态,明确拒绝销售此类"仅含激活码"的"豪华版"游戏。VGP负责人指出:"玩家购买实体版的核心诉求是拥有可触摸的载体,而非一 张印着代码的纸片。微软的做法违背了行业惯例。"社交媒体上,也有大量Xbox玩家发起"还我光盘"话题讨论。 行业分析师指出,微软此举旨在降低实体光盘的印刷、仓储与物流成本,同时推动Xbox Game Pass订阅服务增长。数据显示,微软游戏部门2024年数字订阅 收入同比增长35%,而实体游戏销售占比已不足15%。 【环球网科技综合报道】6月10日消息,据外媒近日披露,微软正加速淘汰实体游戏光盘,旗下Xbox Series S|X平台新作将全面推行数字激活码模式,彻底 摒弃传统实体载体。此举虽被指大幅降低发行与物流成本,却引发玩家对实体收藏价值消逝及二手交易渠道断裂的强烈不满,游戏零售商与玩家群体接连发 声抗议。 在近期发布的多款3A级游戏中,微软Xbox平台的"去实体化"策略尤为显著。例如,热门动作游戏《忍者龙剑传 4》与科幻RPG《天外世界 2》的PS5版本均 提供实体光盘,而Xbox Series S|X版本仅附赠数字激活码。玩家需通过Xbox商店兑换后下载游戏 ...