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Ubisoft Reports Full-Year 2024-25 Earnings Figures
Globenewswire· 2025-05-14 15:40
UBISOFT REPORTS FULL-YEAR 2024-25 EARNINGS FIGURES Assassin’s Creed® Shadows release prompted very strong praise from players and delivered a solid performance, clearly ahead of Assassin’s Creed® Odyssey, highlighting the strength of the brand. FY2024-25 performance broadly in line with targets, FCF at €128m: Net bookings: €1.85bn, slightly below objective, mainly reflecting lower than expected partnerships, notably due to a timing impactNon-IFRS operating income in line with guidance Free Cash Flow ahead ...
手机游戏行业洗牌加剧:下载量下滑但玩家支出逆增4%,头部效应愈演愈烈
智通财经网· 2025-05-14 03:58
智通财经APP获悉,尽管全球手游下载量与新游发行量双双回落,但2024年玩家氪金总额仍实现4%增长,行业集中度加剧的态势愈发明显——市场正被少 数头部产品牢牢掌控。 Appfigures最新数据显示,新晋爆款游戏达成百万美元营收的速度创下历史纪录,仅需106天即可突破该门槛。 移动端马太效应尤为显著。腾讯控股2024年手游收入达第二名Scopely(《大富翁Go!》开发商)的四倍,其旗下《王者荣耀》《和平精英》稳居全球收入榜 TOP4。 年度收入榜呈现惊人态势:在657亿美元总盘子中,2024年新游贡献不足40亿美元,且八成新晋爆款来自中国厂商,仅两款日本游戏跻身此列。 面对用户留存与拉新双重压力,开发者正加速探索跨界融合。Appfigures分析师指出:"手游与影视、动漫等IP的联动早已有之,但在多人在线和直播服务类 游戏中,这种合作正深度渗透至付费体系设计,成为头部产品的核心商业策略。" 值得关注的是,美国玩家以6.43美元/次的下载付费额领跑全球,这一数字是全球均值(1.52美元)的4.2倍,且同比增幅达11%,揭示出发达市场强劲的消费潜 力。 图1 但与此同时,常青游戏的强势垄断导致破圈新游数量锐减: ...
Sea(SE) - 2025 Q1 - Earnings Call Transcript
2025-05-13 12:30
Sea (SE) Q1 2025 Earnings Call May 13, 2025 07:30 AM ET Company Participants Elson Choi - Senior Manager, Investor RelationsForrest Li - Founder, Chairman & CEOTony Hou - CFOPang Vittayaamnuaykoon - Executive DirectorChris Feng - PresidentJohn Hyungwook Choi - Executive Director Conference Call Participants Piyush Choudhary - AnalystAlicia Yap - AnalystDivya Kothiyal - AnalystJiong Shao - Analyst Operator Good morning and good evening to all, and welcome to the Sea Limited First Quarter twenty twenty five R ...
Dongguan's Elite Swimmer Chen Suwei Successfully Swims across the Strait of Gibraltar
Globenewswire· 2025-05-13 09:15
Core Insights - Chen Suwei, a swimmer from Dongguan, successfully swam across the Strait of Gibraltar in 3 hours and 51 minutes, highlighting his exceptional athleticism and determination [1][2] - This achievement adds to Chen's impressive record of completing some of the world's most challenging open-water routes, including the English Channel, Catalina Channel, and Molokai Channel [2] - The crossing was organized by the Dongguan Swimming Association and supported by the Dongguan Municipal Bureau of Culture, Radio, Television, Tourism and Sports, aiming to promote the upcoming 15th National Games of China [3][4] Event Context - The 15th National Games of China is scheduled for November 2025 and will be held across Guangdong, Hong Kong, and Macao, with Dongguan hosting key events such as men's five-a-side basketball and weightlifting [4] - Dongguan is leveraging this sporting event to enhance its global image and promote the Greater Bay Area as a hub for athletic excellence [4]
解码广州“游戏谷”:AI 与文化双轮驱动,重构千亿产业版图
但随着企业规模扩张与战略调整,11公里长的科韵路逐渐出现辐射外溢现象。广州"东进"战略推动下的 鱼珠片区,成为游戏企业寻找发展新空间的选择。 鱼珠片区的"游戏谷",位于广州人工智能与数字经济试验区,地处珠江东岸,其前身是传统工业区域。 通过城市更新与产业规划,这里正转型为游戏产业集聚地。项目分两期开发,目前已形成"六横四纵两 地铁两总站"的交通网络。国际港航中心、保利鱼珠港等载体中,近百家游戏企业入驻,覆盖研发、制 作、发行等全产业链环节。同时,广州还打造出一条集政务服务、版权服务、土地资源于一体的全链条 配套服务体系。 南方财经全媒体记者魏彤广州报道 自广州游戏产业规模突破千亿后,其空间布局与发展模式的变革愈发显著。尤其是以鱼珠片区崛起的一 张响亮产业名片跃然而出——广州"游戏谷",与深圳"机器人谷"形成差异化竞争的"双城双谷"格局,引 发区域经济研究者关注。 曾被称为"中国游戏第一街"的科韵路,曾是广州游戏产业的核心载体。这里不仅聚集着网易游戏等头部 企业,还衍生出完整的上下游生态,涵盖中小游戏公司、美术外包及音效制作等细分领域。根据广州市 游戏行业协会发布的《2024年广州游戏行业发展报告》,2024年 ...
Gravity Reports First Quarter of 2025 Results and Business Update
Globenewswire· 2025-05-09 10:15
Seoul, South Korea, May 09, 2025 (GLOBE NEWSWIRE) -- GRAVITY Co., Ltd. (NasdaqGM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games based in South Korea, today announced its unaudited financial results for the first quarter ended March 31, 2025, prepared in accordance with International Financial Reporting Standards as issued by the International Accounting Standards Board and business updates. FIRST QUARTER 2025 HIGHLIGHTS Total revenues were KRW 137,464 million (US$ 93,2 ...
游戏年报|行业“增收不增利”困局凸显 七成公司境内业务下滑 出海成核心增长路径
Xin Lang Zheng Quan· 2025-05-09 10:04
出品:新浪财经上市公司研究院 作者:君 根据中国音像与数字出版协会游戏出版工作委员会发布的《2024年中国游戏产业报告》,2024年中国游 戏用户规模达6.74亿人,同比增长0.94%,中国游戏产业已进入存量竞争阶段;中国游戏市场实际销售 收入为3,257.83亿元,同比增长7.53%。这一增长主要得益于游戏新品数量有所增加且出现爆款大作、 长青产品稳定运营及小游戏的突出表现。在细分市场中,移动游戏仍保持领先地位,实际销售收入占比 达73.12%。 截至2025年4月30日,A股26家游戏公司(申万分类)均已相继交出2024年年度成绩单。经统计,26家 游戏公司合计实现营业收入934.34亿元,较上年同期增长7.74%;归母净利润42.48亿元,较上年同 期"腰斩",行业整体呈现显著的"增收不增利"。 | | | FASHILING FOR SEAR | | | | --- | --- | --- | --- | --- | | 公司名称 | 营业收入(亿元) | 同比(%) | 浄利润(亿元) | 同比(%) | | ST华通 | 226. 20 | 70. 27% | 12. 13 | 131. 51% ...
skillz(SKLZ) - 2025 Q1 - Earnings Call Transcript
2025-05-08 21:32
Skillz (SKLZ) Q1 2025 Earnings Call May 08, 2025 04:30 PM ET Company Participants Richard Land - Investor RelationsAndrew Paradise - Founder, Director & CEOGaetano Franceschi - Chief Financial Officer Operator Good afternoon all. I'd like to welcome you all to the Skills Inc twenty twenty five First Quarter Results Call. My name is Lauren, and I'll be moderating your call today. There will be an opportunity for questions at the end of the presentation. I would now like to pass the conference call over to ou ...
Rockstar launches GTA 6 trailer; TTWO stock reacts
Finbold· 2025-05-06 14:18
Summary:⚈ GTA 6 trailer release caused brief volatility in Take-Two stock on May 6⚈ TTWO remained slightly red, likely due to 2026 launch delay announcement⚈ Despite dips, stock is up 23.21% YTD, outperforming the broader marketTake-Two Interactive (NASDAQ: TTWO) stock began the Tuesday, May 6 session with uncertainty rapidly changing direction within minutes as Rockstar Games – one of its subsidiaries – released the second trailer for the upcoming Grand Theft Auto VI (GTA 6).The TTWO share whipsaw in the f ...
Should You Buy, Sell, or Hold AppLovin Stock Before Q1 Earnings?
ZACKS· 2025-05-05 13:00
AppLovin Corporation (APP) will report its first-quarter 2025 results on May 7, after the bell.The Zacks Consensus Estimate for earnings in the to-be-reported quarter stands at $1.45, indicating 116.4% growth from the year-ago reported quarter. The consensus estimate for revenues stands at $1.38 billion, implying 30.2% year-over-year growth. There has been no change in analyst estimates or revisions lately.Image Source: Zacks Investment ResearchThe company has an impressive earnings surprise history. Earnin ...