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Go: Büyülü Bir Oyun | Mehmet Barış Albayrak | TEDxİzmir Atatürk Lisesi
TEDx Talks· 2025-08-11 15:19
Game Introduction and History - Go, originating from China and later spreading to Korea, Japan, and Tibet, is presented as a game reflecting Eastern wisdom and simplicity, embodying elements of Taoism and Zen philosophy [9][11] - The game is described as having simple rules but capable of evolving into considerable complexity, with metaphors linking it to the universe's complexity since the Big Bang [8][10] - Go is seen as a reflection of the mind, where an expert can analyze a completed game to understand a player's ambition, fatigue, or mistakes [13] Game Mechanics and Strategy - Go is played on a 19x19 board, with players alternating placing black and white stones to create territory; beginners often start on smaller 9x9 boards [14] - The objective is to create territory by surrounding empty intersections with one's stones, rather than capturing stones, though capturing is a tactic [17][26] - A key aspect of Go is respect for the opponent, requiring players to consider their opponent's perspective and share territory, emphasizing self-control and humility [21][22][23] Go and Artificial Intelligence - The presentation references the initial belief that AI could not defeat humans in Go due to the game's complexity and intuitive nature [31] - The emergence of AlphaGo in 2015, a Google DeepMind project, challenged this belief when it defeated a human Go player, causing shock within the Go community [32] - Despite AI's dominance, Go has retained its appeal and continues to be played worldwide, fostering friendships and personal growth [35][36]