digital collectibles
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X @Xeer
Xeer· 2025-11-03 05:00
Risk Management & Fraud - A user reports being scammed in the web2 space involving physical collectibles [1] - The user paid a 3rd party company (tcgKL) to have cards signed by an artist [1] - The cards were allegedly lost by a "runner" hired by the 3rd party [1] - The vendor, tcgKL, offered a refund and replacement with "similar condition" cards [2] - The user expresses distrust and suggests digital collectibles are superior to physical ones [2] Collectibles Market & Trust - The incident highlights risks associated with 3rd party services in the collectibles market [1] - The situation raises concerns about the security and accountability of physical collectibles transactions [1][2] - The event underscores the importance of trust and verification in the collectibles industry [2]
X @Avalanche🔺
Avalanche🔺· 2025-08-11 16:25
Core now lets soccer fans collect and manage official FIFA digital collectibles in one place with @FIFACollectCore Wallet 🔺 (@coreapp):Hey soccer fans... Core is now integrated with FIFA Collect, the official digital collectibles platform of global football, @FIFACollect. ⚽️ https://t.co/VYZGxnsbX9 ...