Financial Performance - FY'24 - Revenue reached $2.512 billion, a decrease of 1% compared to $2.529 billion in the previous year[29] - Adjusted EBITDA was $1.170 billion, down 4% from $1.214 billion in the previous year[29] - Income from continuing operations was approximately $270 million, resulting in a margin of 10.8%[17] - Free cash flow from continuing operations was approximately $540 million[17] - Pro forma net debt leverage was 2.4x[17] Q4'24 Results - Revenue was $651 million, a 4% decrease compared to $681 million in the same quarter of the previous year[29] - Adjusted EBITDA was $290 million, an 8% decrease compared to $316 million in the same quarter of the previous year[29] - Diluted EPS was $0.40, a 112% increase compared to $0.19 in the same quarter of the previous year[29] Outlook for Fiscal Year 2025 - Revenue is projected to be in the range of $2.55 - $2.65 billion, representing low-to-mid single-digit growth[14] - Adjusted EBITDA is expected to be in the range of $1.10 - $1.15 billion[14] - Capital expenditures are estimated to be approximately $450 million[14] Strategic Initiatives - The company announced the sale of its Gaming & Digital business for $4.05 billion in cash[17] - The company expects to use a significant portion of the $4 billion+ cash infusion for debt reduction and returning capital to shareholders[26] - OPtiMa 3.0 is expected to deliver $40 million in annual savings over the next two years[40]
International Game Technology PLC(IGT) - 2024 Q4 - Earnings Call Presentation