Financial Performance - In 2020, CMGE reported revenue of RMB 3,820.3 million, a year-on-year increase of 25.8%[19] - The adjusted net profit for 2020 was RMB 807.0 million, representing a year-on-year growth of 32.1%[19] - The company's revenue for the year ended December 31, 2020, was RMB 3,820.3 million, representing a growth of approximately 25.8% compared to RMB 3,036.3 million for the year ended December 31, 2019[54] - Adjusted net profit for the year ended December 31, 2020, was RMB 806.9 million, an increase from RMB 611.0 million in the previous year[53] - The gaming development business achieved a revenue of RMB 730.3 million for the year ended December 31, 2020, representing a year-on-year growth of 73.4%[44] - Game publishing revenue increased by approximately 16.6% to RMB 2,977.9 million, driven by strong performance from previously released games[55] - The company's gross profit increased by 12.9% to RMB 1,223.3 million, while the gross margin decreased from 35.7% to 32.0%[62] - Total sales costs increased by 33.0% to RMB 2,597.1 million, primarily due to increased revenue and higher revenue-sharing with distribution channels[58] - The company reported a net profit attributable to equity holders of RMB 701.3 million for the year, compared to RMB 248.3 million in the previous year[54] User Engagement and Market Reach - The total number of new registered users reached 101.6 million, an increase of 18.6% compared to the previous year[19] - The average monthly active users reached 18.5 million, up 16.0% year-on-year[19] - The average monthly paying users reached 1.4 million, reflecting a year-on-year growth of 17.8%[19] - The total number of registered users increased by approximately 18.6% year-on-year, reaching a cumulative total of 410 million users by December 31, 2020[39] - The average monthly active users rose to 18,483 thousand in 2020, compared to 15,931 thousand in 2019[40] - The average monthly paying users increased to 1,414 thousand in 2020, up from 1,200 thousand in 2019[40] Game Development and Releases - As of December 31, 2020, the total number of games operated online by CMGE was 81[19] - The group launched multiple new self-developed games in 2020, including "Dragon City Legend," which received a strong market response[22] - The mobile game "Legend World: Thunder Dominance" maintained an average of over 1 million monthly active users in 2020, with the highest monthly revenue reaching RMB 107.7 million[22] - The game "妖怪名單之前世今生" launched on September 25, 2020, quickly entered the Apple Store free chart at second place[20] - The game "家庭教師" reached second place in the Apple Store free chart in its first month of launch in mainland China[20] - The mobile game "Happy Real Mahjong" ranked second in sales on major platforms like Huawei, OPPO, and VIVO, with a monthly revenue of RMB 20 million[22] - The mobile game "Tsunami Starry Sky: Dawn," based on a popular novel, achieved the top spot in sales charts in Hong Kong, Macau, and Taiwan within its first month of release[31] - The group successfully launched "New Legend of the Condor Heroes" in January 2021, reaching the top of the free charts in Hong Kong, Macau, and Taiwan on the launch day[32] Strategic Focus and Future Plans - CMGE's strategic focus includes IP-based, high-quality, integrated research and operation, ecological, global, and brand development[19] - The group plans to continue focusing on creating high-quality games and deepening a competitive IP game ecosystem in 2021[27] - The self-publishing business in mainland China is expected to maintain stable growth, with several new games planned for release, including "Douluo Dalu: Dou Shen Zai Lin" and "Zhen Hun Jie: Tian Sheng Wei Wang" in 2021[27] - The company plans to enhance its IP ecosystem by investing in IP resources and acquiring excellent development teams in 2021[34] - The company aims to strengthen its self-developed game capabilities through acquisitions and partnerships in 2021[34] - The company plans to launch multiple new games in 2021, including "My Sword Diary," which focuses on long-term retention and is expected to become a stable product for the group[32] Research and Development - Research and development investment increased from RMB 160.8 million in 2019 to RMB 208.6 million in 2020, a year-on-year increase of 29.7%[22] - The self-developed business is projected to continue rapid growth, with an expected increase in R&D personnel to around 800 in 2021, nearly doubling from 2020[32] - The group is committed to enhancing its R&D competitiveness by collaborating with experienced developers and establishing new R&D teams for various game genres[32] Corporate Governance and Social Responsibility - The group has been actively involved in social responsibility initiatives, including donations exceeding RMB 1.45 million during the COVID-19 pandemic[25] - The company has been recognized as one of the top 10 game companies for social responsibility in China, reflecting its contributions to the industry and society[26] - The company has committed to reducing the environmental impact of its business activities[115] - The company has not incurred any fines or penalties for non-compliance with environmental regulations during the reporting period[115] Financial Position and Investments - The company raised approximately HKD 536.8 million through a placement of 180,000,000 shares at HKD 3.02 per share on December 4, 2020[80] - The company recorded a net cash outflow from investing activities of RMB 884.7 million for the year ended December 31, 2020, primarily due to purchases of financial assets and acquisitions[83] - The current ratio improved to 2.1 as of December 31, 2020, compared to 2.0 in 2019, indicating better short-term financial health[85] - The capital debt ratio decreased to 9.4% as of December 31, 2020, down from 11.9% in 2019, showing a reduction in leverage[85] - The company has established a contractual arrangement to operate in China through its wholly-owned subsidiary, Shengyue Software, due to restrictions on foreign investment in the mobile gaming sector[176] Risks and Compliance - The company faces various risks, including the ability to secure game licenses and maintain player engagement amid evolving regulations in China[111] - The company is subject to potential tax implications due to differing tax rates applicable to Shengyue Software and the Chinese operating entity, which may adversely affect financial performance[178] - The company has implemented internal control measures, including quarterly reviews by the board to address significant issues arising from the contractual arrangement[182] - The company has established compliance procedures to ensure adherence to applicable laws and regulations, with no significant violations reported as of the report date[196]
中手游(00302) - 2020 - 年度财报