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Take-Two Interactive Software(TTWO) - 2025 Q4 - Annual Results

Company Overview & Executive Summary This section provides contact information, CEO's strategic comments, and an overview of Take-Two Interactive Software, Inc. as a global interactive entertainment developer and publisher Contact Information This section provides contact details for Take-Two Interactive Software, Inc.'s investor relations and corporate communications departments - Investor Relations Contact: Nicole Shevins, Senior Vice President, Phone: (646) 536-3005, Email: Nicole.Shevins@take2games.com2 - Corporate Press Contact: Alan Lewis, Vice President, Phone: (646) 536-2983, Email: Alan.Lewis@take2games.com2 CEO Comments CEO Strauss Zelnick highlights the company's outstanding performance in fiscal year 2025, projects net bookings of $5.9 billion to $6.0 billion for fiscal year 2026, and anticipates record net bookings post-Grand Theft Auto VI launch in fiscal year 2027, establishing a new profit baseline - The company achieved outstanding performance in fiscal year 2025, with significant contributions across all brands3 - The fiscal year 2026 outlook indicates continued positive momentum, with net bookings guidance of $5.9 billion to $6.0 billion3 - Record net bookings are anticipated in fiscal year 2027 following the launch of Grand Theft Auto VI, establishing a new baseline for the business and achieving higher profitability3 About Take-Two Interactive Software Take-Two Interactive Software, Inc. is a leading global developer, publisher, and marketer of interactive entertainment, operating primarily through its Rockstar Games, 2K, and Zynga labels, distributing products across console, mobile, and PC platforms via multiple channels - Take-Two Interactive Software, Inc. is a leading global developer, publisher, and marketer of interactive entertainment26 - The company primarily develops and publishes products through its Rockstar Games, 2K, and Zynga labels26 - Products are for console game systems, mobile devices (smartphones and tablets), and PCs, delivered via physical retail, digital download, online platforms, and cloud streaming services26 Fourth Quarter Fiscal 2025 Financial and Operational Highlights This section details Take-Two's financial and operational performance for the fourth quarter of fiscal year 2025, including key metrics and GAAP to non-GAAP reconciliations Key Financial and Operational Metrics - Q4 FY25 Take-Two achieved strong growth in Q4 FY2025 with net bookings up 17% to $1.58 billion and GAAP net revenue up 13% to $1.58 billion, driven by recurring consumer spending, yet reported a GAAP net loss of $3.73 billion due to significant goodwill and acquisition-related intangible asset impairment charges | Metric | Q4 FY25 | Q4 FY24 | Y-o-Y Change | | :----- | :------ | :------ | :----------- | | Total Net Bookings | $1.58 billion | $1.35 billion | +17% | | Recurring Consumer Spending (% of Net Bookings) | 77% | N/A | +14% | | GAAP Net Revenue | $1.58 billion | $1.40 billion | +13% | | Recurring Consumer Spending (% of GAAP Net Revenue) | 76% | N/A | +9% | | GAAP Net Loss | $(3.73) billion | $(2.90) billion | -28.6% | | GAAP Net Loss Per Share | $(21.08) | $(17.02) | -23.8% | - Key contributors to net bookings included NBA® 2K25, Grand Theft Auto® Online and Grand Theft Auto V, Civilization® VII, Toon Blast™, the hyper-casual mobile game portfolio, Match Factory!™, Empires & Puzzles™, Red Dead Redemption® 2 and Red Dead Online, and WWE® 2K254 - GAAP results included a $3.55 billion goodwill impairment charge and a $176.3 million impairment charge for acquisition-related intangible assets8 GAAP to Non-GAAP Reconciliation - Q4 FY25 This section provides reconciliation data for GAAP to non-GAAP financial performance in Q4 FY2025, aiding management and the board in understanding the company's core business and future outlook, with EBITDA at $161.0 million | in millions USD | GAAP (Q4 FY25) | Adjustments (Net) | Non-GAAP EBITDA (Q4 FY25) | | :---------- | :------------- | :---------------- | :------------------------ | | Total Net Revenue | $1,582.5 | (1.0) | N/A | | Cost of Revenue | $779.2 | (0.8) | N/A | | Gross Profit | $803.3 | (1.0) + 0.8 + 303.8 | N/A | | Operating Expenses | $4,580.2 | (78.8) + (17.1) + (55.3) + (3,574.9) | N/A | | Operating (Loss) Income | $(3,776.9) | (1.0) + 79.6 + 17.1 + 359.1 + 3,574.9 | N/A | | Interest and Other, Net | $(22.2) | 1.5 + 2.1 + 0.6 | N/A | | Fair Value Adjustment (Loss) Gain, Net | $(2.8) | 1.6 + 1.2 | N/A | | (Loss) Income Before Income Taxes | $(3,801.9) | 0.5 + 79.6 + 17.1 + 359.1 + 3,578.5 + 1.8 | N/A | | EBITDA | N/A | N/A | $161.0 | - Adjustments include changes in deferred net revenue and related cost of revenue, stock-based compensation, business reorganization, amortization and impairment of acquisition-related intangible assets, business acquisition impacts, and other items (revaluation of Turkish Lira to USD and fair value adjustments for certain equity investments)6 Fiscal Year 2025 Financial and Operational Highlights This section presents Take-Two's full fiscal year 2025 financial and operational performance, including key metrics and GAAP to non-GAAP reconciliations Key Financial and Operational Metrics - FY25 In fiscal year 2025, Take-Two's total net bookings grew 6% to $5.65 billion and GAAP net revenue grew 5% to $5.63 billion, with recurring consumer spending contributing significantly, yet the company reported a GAAP net loss of $4.48 billion and $25.58 per share due to substantial goodwill and acquisition-related intangible asset impairment charges | Metric | FY25 | FY24 | Y-o-Y Change | | :----- | :------ | :------ | :----------- | | Total Net Bookings | $5.65 billion | $5.33 billion | +6% | | Recurring Consumer Spending (% of Net Bookings) | 80% | N/A | +7% | | GAAP Net Revenue | $5.63 billion | $5.35 billion | +5% | | Recurring Consumer Spending (% of GAAP Net Revenue) | 79% | N/A | +5% | | GAAP Net Loss | $(4.48) billion | $(3.74) billion | -19.8% | | GAAP Net Loss Per Share | $(25.58) | $(22.01) | -16.2% | - Key contributors to net bookings included NBA 2K25 and NBA 2K24, Grand Theft Auto Online and Grand Theft Auto V, Toon Blast, the hyper-casual mobile game portfolio, Match Factory!, Empires & Puzzles, Red Dead Redemption 2 and Red Dead Online, Words With Friends, and Toy Blast9 - GAAP results included a $3.55 billion goodwill impairment charge and a $176.3 million impairment charge for acquisition-related intangible assets13 GAAP to Non-GAAP Reconciliation - FY25 This section provides reconciliation data for GAAP to non-GAAP financial performance in fiscal year 2025, aiding management and the board in understanding the company's core business and future outlook, with EBITDA at $199.1 million | in millions USD | GAAP (FY25) | Adjustments (Net) | Non-GAAP EBITDA (FY25) | | :---------- | :------------ | :---------------- | :----------------------- | | Total Net Revenue | $5,633.6 | 14.4 | N/A | | Cost of Revenue | $2,571.4 | (9.4) | N/A | | Gross Profit | $3,062.2 | 12.9 + 9.4 + 814.3 | N/A | | Operating Expenses | $7,453.3 | (314.5) + (106.5) + (108.3) + (3,638.6) | N/A | | Operating (Loss) Income | $(4,391.1) | 12.9 + 323.9 + 106.5 + 922.6 + 3,638.6 | N/A | | Interest and Other, Net | $(93.3) | 3.5 + 8.4 + 12.1 | N/A | | Fair Value Adjustment (Loss) Gain, Net | $(6.9) | 3.3 + 3.6 | N/A | | (Loss) Income Before Income Taxes | $(4,491.3) | 16.4 + 323.9 + 106.5 + 922.6 + 3,650.4 + 15.6 | N/A | | EBITDA | N/A | N/A | $199.1 | - Adjustments include changes in deferred net revenue and related cost of revenue, stock-based compensation, business reorganization impacts, amortization and impairment of acquisition-related intangible assets, business acquisition impacts, and other items (revaluation of Turkish Lira to USD and fair value adjustments for certain equity investments)12 Outlook for Fiscal Year 2026 This section outlines Take-Two's financial and operational projections for fiscal year 2026 and the first quarter, along with key underlying assumptions Fiscal Year Ending March 31, 2026 Outlook Take-Two provides its initial outlook for fiscal year 2026, projecting net bookings between $5.9 billion and $6.0 billion and a GAAP net loss between $499 million and $439 million | Metric | FY26 Outlook (Range) | | :----- | :------------------- | | Total Net Revenue | $5,950 to $6,050 million | | Net Loss | $(499) to $(439) million | | Net Loss Per Share | $(2.79) to $(2.45) | | Net Cash Provided by Operating Activities | approx. $130 million | | Capital Expenditures | approx. $140 million | | Non-GAAP EBITDA | $508 to $562 million | | Operating Metric: Net Bookings | $5,900 to $6,000 million | - Management reported an anticipated tax rate of 18%15 - Expected share count for GAAP net loss per share calculation is 179.1 million shares16 First Quarter Ending June 30, 2025 Outlook The company projects Q1 FY2026 net bookings between $1.25 billion and $1.30 billion and a GAAP net loss between $139 million and $115 million | Metric | Q1 FY26 Outlook (Range) | | :----- | :---------------------- | | Total Net Revenue | $1,350 to $1,400 million | | Net Loss | $(139) to $(115) million | | Net Loss Per Share | $(0.78) to $(0.65) | | Non-GAAP EBITDA | $114 to $136 million | | Operating Metric: Net Bookings | $1,250 to $1,300 million | - Management reported an anticipated tax rate of 18%19 - Expected share count for GAAP net loss per share calculation is 178.1 million shares19 Key Assumptions and Dependencies Key assumptions for the company's outlook include the continuation of the current economic environment, timely delivery of game products, sustained growth in PlayStation 5 and Xbox Series X|S install bases, and the ability to gain market share on PC, mobile, and other platforms - Continuation of the current economic backdrop17 - Timely delivery of game products included in the financial outlook17 - Continued growth in the install base of PlayStation 5 and Xbox Series X|S, and engagement on Xbox One and PlayStation 417 - Ability to capitalize on opportunities across PC, mobile, and other platforms by developing and releasing products that gain market share17 - Factors impacting mobile business performance, such as player acquisition costs17 - Continued focus on the live services portfolio and new game pipeline17 - Stable foreign exchange rates17 Product Releases This section details Take-Two's recent and upcoming product releases across various brands and platforms Recent Product Releases Since January 1, 2025, Take-Two has released several titles, including Civilization VII, PGA TOUR 2K25, Color Block Jam, and WWE 2K25 | Brand | Product | Platform | Release Date | | :---- | :------ | :-------- | :----------- | | 2K | Sid Meier's Civilization VII | PS5, PS4, Xbox Series X S, Xbox One, PC, Switch | February 11, 2025 | | 2K | PGA TOUR 2K25 | PS5, Xbox Series X S, PC | February 28, 2025 | | Zynga | Color Block Jam | iOS, Android | March 3, 2025 | | 2K | WWE 2K25 | PS5, PS4, Xbox Series X S, Xbox One, PC | March 14, 2025 | | 2K | Civilization VII VR | Meta Quest 3 and 3S | April 11, 2025 | Future Product Lineup Take-Two has announced its future product lineup, including Civilization VII (Switch 2 version), Mafia: The Old Country, Borderlands 4, and the highly anticipated Grand Theft Auto VI | Brand | Product | Platform | Release Date | | :---- | :------ | :-------- | :----------- | | 2K | Civilization VII | Switch 2 | June 5, 2025 | | 2K | Mafia: The Old Country | PS5, Xbox Series X S, PC | August 8, 2025 | | 2K | Borderlands 4 | PS5, Xbox Series X S, PC | September 12, 2025 | | Rockstar Games | Grand Theft Auto VI | PS5, Xbox Series X S | May 26, 2026 | | 2K | NBA 2K26 | TBD | FY26 | | 2K | WWE 2K26 | TBD | FY26 | | Zynga | CSR 3 | iOS, Android | TBD | | Ghost Story Games | Judas | PS5, Xbox Series X S, PC | TBD | Non-GAAP Financial Measures This section defines and provides the rationale for Take-Two's use of non-GAAP financial measures, specifically EBITDA Definition and Rationale of EBITDA Take-Two utilizes EBITDA as a non-GAAP financial measure to provide investors and management with a clearer understanding of ongoing operations and trends by excluding certain non-cash expenses, debt-related charges, and income taxes, and no longer reports adjusted unrestricted operating cash flow - EBITDA is defined as GAAP net income (loss) excluding interest income (expense), provision (benefit) for income taxes, depreciation expense, and amortization and impairment of acquisition-related intangible assets22 - Management considers EBITDA important as it removes the impact of certain non-cash expenses, debt-related charges, and income taxes, aiding investors and management in understanding the company's ongoing operations and analyzing operating trends2324 - The company no longer reports adjusted unrestricted operating cash flow as certain previously restricted cash is no longer required to be restricted22 Consolidated Financial Statements (GAAP) This section presents Take-Two's consolidated GAAP financial statements, including statements of operations, balance sheets, and cash flows Consolidated Statements of Operations This section provides consolidated statements of operations for the three and twelve months ended March 31, 2025, and 2024, detailing the company's GAAP performance in revenue, costs, gross profit, and net loss | Metric (in millions USD) | Q4 FY25 | Q4 FY24 | FY25 | FY24 | | :------------------- | :------ | :------ | :----- | :----- | | Total Net Revenue | $1,582.5 | $1,399.4 | $5,633.6 | $5,349.6 | | Cost of Revenue | $779.2 | $930.3 | $2,571.4 | $3,107.8 | | Gross Profit | $803.3 | $469.1 | $3,062.2 | $2,241.8 | | Total Operating Expenses | $4,580.2 | $3,182.2 | $7,453.3 | $5,832.4 | | Operating Loss | $(3,776.9) | $(2,713.1) | $(4,391.1) | $(3,590.6) | | Net Loss | $(3,726.2) | $(2,903.0) | $(4,478.9) | $(3,744.2) | | Basic and Diluted Loss Per Share | $(21.08) | $(17.02) | $(25.58) | $(22.01) | Consolidated Balance Sheets This section presents consolidated balance sheets as of March 31, 2025, and 2024, showing the company's assets, liabilities, and stockholders' equity, with goodwill significantly reduced due to impairment charges | Metric (in millions USD) | March 31, 2025 | March 31, 2024 | | :------------------- | :------------- | :------------- | | Total Current Assets | $2,815.9 | $2,259.7 | | Goodwill | $1,057.3 | $4,426.4 | | Other Intangible Assets, Net | $2,336.0 | $3,060.6 | | Total Assets | $9,180.7 | $12,216.9 | | Total Current Liabilities | $3,615.8 | $2,406.4 | | Long-Term Debt, Net | $2,512.6 | $3,058.3 | | Total Liabilities | $7,043.0 | $6,549.0 | | Total Stockholders' Equity | $2,137.7 | $5,667.9 | - Goodwill significantly decreased from $4.4264 billion to $1.0573 billion, reflecting impairment charges35 Consolidated Statements of Cash Flows This section provides consolidated statements of cash flows for the twelve months ended March 31, 2025, and 2024, detailing cash flows from operating, investing, and financing activities, showing a shift from negative to positive financing cash flow in FY2025 | Metric (in millions USD) | FY25 | FY24 | | :------------------- | :----- | :----- | | Net Cash Used in Operating Activities | $(45.2) | $(16.1) | | Net Cash Used in Investing Activities | $(151.5) | $(28.2) | | Net Cash Provided by (Used in) Financing Activities | $650.5 | $(91.4) | | Net Change in Cash, Cash Equivalents, and Restricted Cash | $457.2 | $(132.6) | | Cash, Cash Equivalents, and Restricted Cash, End of Period | $1,559.2 | $1,102.0 | - Cash flow from financing activities shifted from a net outflow in FY2024 to a net inflow in FY2025, primarily due to proceeds from debt issuance37 Supplemental Financial Data This section provides additional financial data, including net revenue and net bookings segmented by geography, distribution channel, and platform, along with detailed GAAP to non-GAAP adjustments Net Revenue and Net Bookings by Segment - Q4 FY25 This section provides Q4 FY2025 net revenue and net bookings data segmented by geographic region, distribution channel, and platform, indicating digital online channels and mobile platforms remain primary contributors | Segment | Q4 FY25 Net Revenue (in millions USD) | Share | Q4 FY24 Net Revenue (in millions USD) | Share | Q4 FY25 Net Bookings (in millions USD) | Share | Q4 FY24 Net Bookings (in millions USD) | Share | | :------ | :------------------ | :--------- | :------------------ | :--------- | :------------------- | :--------- | :------------------- | :--------- | | Geographic Region | | | | | | | | | | United States | $946.1 | 60% | $861.4 | 62% | $961.1 | 61% | $818.8 | 61% | | International | $636.4 | 40% | $538.0 | 38% | $620.4 | 39% | $530.0 | 39% | | Distribution Channel | | | | | | | | | | Digital Online | $1,525.6 | 96% | $1,335.2 | 95% | $1,528.7 | 97% | $1,291.6 | 96% | | Physical Retail and Other | $56.9 | 4% | $64.2 | 5% | $52.8 | 3% | $57.2 | 4% | | Platform | | | | | | | | | | Mobile | $747.7 | 48% | $715.1 | 51% | $730.1 | 46% | $708.3 | 53% | | Console | $591.2 | 37% | $568.7 | 41% | $601.7 | 38% | $527.4 | 39% | | PC and Other | $243.6 | 15% | $115.6 | 8% | $249.7 | 16% | $113.1 | 8% | - Digital online channels accounted for 96-97% of net revenue and net bookings in Q4 FY2025, demonstrating a strong digital distribution model38 - Mobile platforms remained the largest contributor to net revenue and net bookings, though their percentage contribution slightly decreased year-over-year, while PC and Other platforms saw significant growth38 Net Revenue and Net Bookings by Segment - FY25 This section provides FY2025 net revenue and net bookings data segmented by geographic region, distribution channel, and platform, indicating digital online channels and mobile platforms dominated full-year performance | Segment | FY25 Net Revenue (in millions USD) | Share | FY24 Net Revenue (in millions USD) | Share | FY25 Net Bookings (in millions USD) | Share | FY24 Net Bookings (in millions USD) | Share | | :------ | :----------------- | :--------- | :----------------- | :--------- | :---------------- | :--------- | :---------------- | :--------- | | Geographic Region | | | | | | | | | | United States | $3,406.8 | 60% | $3,279.2 | 61% | $3,445.8 | 61% | $3,247.4 | 61% | | International | $2,226.8 | 40% | $2,070.4 | 39% | $2,202.2 | 39% | $2,085.6 | 39% | | Distribution Channel | | | | | | | | | | Digital Online | $5,431.8 | 96% | $5,112.2 | 96% | $5,457.2 | 97% | $5,097.3 | 96% | | Physical Retail and Other | $201.8 | 4% | $237.4 | 4% | $190.8 | 3% | $235.7 | 4% | | Platform | | | | | | | | | | Mobile | $2,942.0 | 52% | $2,748.0 | 51% | $2,872.0 | 51% | $2,757.7 | 52% | | Console | $2,099.1 | 37% | $2,167.3 | 41% | $2,167.4 | 38% | $2,149.8 | 40% | | PC and Other | $592.5 | 11% | $434.3 | 8% | $608.6 | 11% | $425.5 | 8% | - Digital online sales consistently comprised 96-97% of total net revenue and net bookings in FY2025, indicating a robust digital distribution model39 - Mobile platforms remained the largest revenue and bookings driver, with PC and Other platforms showing significant year-over-year growth in percentage contribution39 Detailed GAAP to Non-GAAP Adjustments This section provides detailed adjustment data for GAAP to non-GAAP financial performance for Q4 and full fiscal year 2025, covering items such as deferred revenue, stock-based compensation, and intangible asset amortization and impairment - Detailed adjustments for Q4 and full fiscal year 2025 include the net impact of deferred net revenue and related cost of revenue, stock-based compensation, amortization and impairment of acquisition-related intangible assets, acquisition-related expenses, business reorganization impacts, and other adjustments across various income statement items4041 - Significant adjustments such as amortization and impairment of acquisition-related intangible assets and goodwill impairment are consistently used to reconcile GAAP data4041 Summary GAAP to Non-GAAP Reconciliation This section provides a summary reconciliation of GAAP to non-GAAP performance for Q4 and full fiscal year 2025, and the fiscal year 2026 outlook, focusing on EBITDA calculation | Metric (in millions USD) | Q4 FY25 | Q4 FY24 | FY25 | FY24 | | :------------------- | :------ | :------ | :----- | :----- | | Net Loss (GAAP) | $(3,726.2) | $(2,903.0) | $(4,478.9) | $(3,744.2) | | Provision (Benefit) for Income Taxes | $(75.7) | $158.4 | $(12.4) | $41.4 | | Interest Expense | $18.9 | $20.3 | $68.7 | $78.3 | | Depreciation and Amortization | $87.8 | $42.9 | $229.4 | $171.2 | | Amortization and Impairment of Acquisition-Related Intangible Assets | $311.0 | $485.1 | $847.0 | $1,383.2 | | Goodwill Impairment | $3,545.2 | $2,176.7 | $3,545.2 | $2,342.1 | | EBITDA | $161.0 | $(19.6) | $199.1 | $272.0 | | Metric (in millions USD) | FY26 Outlook | Q1 FY26 Outlook | | :------------------- | :----------- | :-------------- | | Net Loss (GAAP) | $(499) to $(439) | $(139) to $(115) | | Provision for Income Taxes | $51 to $45 | $14 to $12 | | Interest Expense | $90 | $21 | | Depreciation | $166 | $43 | | Amortization of Acquisition-Related Intangible Assets | $700 | $175 | | EBITDA | $508 to $562 | $114 to $136 | - Q4 FY2025 EBITDA was $161.0 million, a significant improvement from negative $19.6 million in Q4 FY2024, primarily due to the exclusion of substantial goodwill impairment charges42 - FY2025 EBITDA was $199.1 million, lower than $272.0 million in FY2024, despite the exclusion of large impairment charges in both years42 Legal and Disclosures This section includes disclaimers regarding preliminary financial results and cautionary notes concerning forward-looking statements Final Results Disclaimer This section states that the financial results discussed are preliminary, with final data to be included in the company's 10-K annual report for the fiscal year ended March 31, 2025 - The financial results discussed herein are preliminary; final data will be included in Take-Two's 10-K annual report for the fiscal year ended March 31, 202525 Cautionary Note Regarding Forward-Looking Statements This section warns investors that statements in the report not based on historical facts are forward-looking, subject to inherent uncertainties and risks, and actual results may differ materially, with no obligation for the company to update such statements - Statements in the report not based on historical facts are considered forward-looking statements under federal securities laws, identifiable by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or similar meanings29 - These forward-looking statements are based on management’s current beliefs and assumptions made with information currently available to them, subject to inherent uncertainties, risks, and changes in circumstances that are difficult to predict, and actual results may differ materially from these statements29 - Risks include timely release and market acceptance of games, international business risks (geopolitical events), impact of changes in interest rates and inflation, foreign currency exchange rate fluctuations, reliance on key management and product development personnel, dependence on NBA 2K and Grand Theft Auto products and ability to develop other hit titles, ability to capitalize on PlayStation®5 and Xbox Series X|S opportunities, factors affecting mobile business (e.g., player acquisition costs), and ability to maintain acceptable pricing levels for games29 - Other important factors and information are contained in the company’s most recent Annual Report on Form 10-K (including the “Risk Factors” section), its most recent Quarterly Report on Form 10-Q, and the company’s other periodic filings with the SEC30 - The company undertakes no obligation to update any forward-looking statements, whether as a result of new information, future events, or otherwise30