Dividend Distribution - The company plans to distribute a cash dividend of 1.6 RMB per 10 shares (including tax) to all shareholders[4] - A cash dividend of RMB 1.3 per 10 shares was approved for distribution to shareholders, based on a total share capital of 1,921,261,094 shares after repurchase adjustments[110] - The company proposed a cash dividend of RMB 1.60 per 10 shares for the fiscal year 2020, amounting to a total cash dividend of RMB 312,881,776.32, which represents 100% of the profit distribution total[115] - The total cash dividend (including other methods) for 2020 was RMB 708,979,282.17, which is 68.90% of the total profit distribution[115] - The company has maintained a consistent cash dividend policy over the past three years, with clear standards and procedures in place[111] Financial Performance - The company's operating revenue for 2020 was ¥2,217,294,341.42, a decrease of 13.77% compared to 2019[18] - The net profit attributable to shareholders for 2020 was ¥1,029,007,579.40, an increase of 25.48% from the previous year[18] - The net profit attributable to shareholders after deducting non-recurring gains and losses was ¥911,176,757.56, up 19.51% year-on-year[18] - The total assets at the end of 2020 were ¥10,834,794,955.12, representing a 9.00% increase from the end of 2019[19] - The net assets attributable to shareholders increased by 18.20% to ¥9,467,890,358.21 at the end of 2020[19] Business Operations - The company has not changed its main business since its listing[16] - The company has maintained its major shareholder structure without changes during the reporting period[16] - The company operates under a virtual item charging model, with a mix of self-operated, authorized, and joint operations for its products[29] - The company has established a strong competitive advantage in MMORPG and multiplayer casual competitive games, with significant revenue from its "征途" and "球球大作战" series[27][28] - The cumulative revenue from the "征途" series has exceeded ¥20 billion, while "球球大作战" has achieved over 600 million installations and peak DAU of over 29 million[28] Research and Development - The company is building a high-efficiency R&D framework to balance development time, cost, and quality, enhancing its technological capabilities and operational support for global business expansion[32] - The company is focusing on the development of next-generation technologies such as cloud gaming and VR/AR gaming, which are expected to drive significant growth in the gaming industry as it enters the 5G era[100] - The company is investing 200 million RMB in R&D for new technologies in the gaming sector[186] - Five key self-developed game projects have been initiated, with all having received approval for launch, including a 2D MMORPG and a next-generation shooting game targeting the global market[101][102] Market Expansion - The company aims to expand its global presence by improving its overseas distribution team and studying successful overseas game market cases[99] - The company is focusing on internationalization as a key strategy, with plans to leverage Playtika's experience in overseas operations for its online games[86] - Market expansion efforts are focused on Southeast Asia, targeting a 25% increase in market share by 2022[187] Compliance and Governance - The current auditor is Ernst & Young Hua Ming, with an audit fee of 3.95 million RMB and a continuous service period of 5 years[122] - The company has not engaged in any mergers or acquisitions during the reporting period[170] - The company maintains a governance structure that complies with relevant laws and regulations, ensuring transparency and fairness in shareholder meetings[199] - The board of directors and supervisory board are elected in accordance with legal requirements, ensuring proper governance and oversight[200] Social Responsibility - The company is committed to social responsibility, focusing on education in impoverished areas[144] - In 2020, the company completed the construction of a comprehensive building for a primary school in Chongqing, which included donations of educational equipment[145] - The company donated 3,648 books, 49 laptops for teachers, 5 smart blackboards, 1 air conditioner, and 263 thermal heating systems to schools in Henan Province[146] - The company provided 200,000 RMB in cash for educational research and public welfare projects in schools in Henan Province[147] Shareholder Information - The total number of shareholders at the end of the reporting period was 39,558, down from 41,924 at the end of the previous month[161] - The largest shareholder, Shanghai Giant Investment Management Co., Ltd., holds 27.87% of shares, totaling 564,205,115 shares, with 561,742,102 shares pledged[162] - The company has repurchased a total of 80,174,322 shares, accounting for 3.96% of the total share capital, with a total transaction amount of 1,468,174,837 RMB[156] Employee and Management - The company employed a total of 1,681 staff, with 1,191 in technical roles and 275 in sales[193] - The educational background of employees includes 986 with bachelor's degrees and 226 with master's degrees[194] - The company has a comprehensive talent development system, including plans for new employee integration and management development[196] - The current management team includes 58-year-old Chairman Shi Yuzhu and 53-year-old General Manager Liu Wei, both of whom have extensive experience in their respective fields[176][177]
巨人网络(002558) - 2020 Q4 - 年度财报