Core Insights - Amazon's cloud unit, AWS, is launching GameLift Streams, a service for video game publishers to stream games online [1][2] - The service supports streaming to any device with a browser that meets the WebRTC standard, including smart TVs, phones, tablets, and PCs [2] - GameLift Streams aims to facilitate rapid distribution of games in development to testers, with secure access removal [2] Industry Impact - AAA game developers, such as Electronic Arts and Take-Two Interactive, are already utilizing the service, indicating strong interest from high-quality game producers [3] - Jackbox Games plans to use GameLift Streams for a game-streaming service, moving away from upfront fees to an ad-supported model [5][6] - The service is expected to launch an early version in the first half of the year, with plans for more games and a subscription option [6] Technical Specifications - GameLift Streams supports 1080p resolution at 60 frames per second, which is considered optimal for customer needs [7] - The service can run on both Windows and Linux without requiring modifications for integration [8] - Pricing for GameLift Streams is based on the use of Nvidia graphics processing units and storage consumption [8]
Amazon cloud launches service for helping game companies with streaming