Core Insights - Snail, Inc. reported a decrease in net revenues for Q4 2024 compared to Q4 2023, primarily due to reduced sales of the ARK franchise, although this was partially offset by deferred revenue recognition from ARK: Survival Ascended DLCs [3][4] - For the full year 2024, net revenues increased significantly by 38.7% to 84.5million,drivenbydeferredrevenuerecognitionrelatedtotheARKfranchiseandincreasedsalesofBellwright[4][7]−Thecompanyachievedanetincomeof1.8 million for the year, a substantial recovery from a net loss of 9.1millionin2023,attributedtoincreasedrevenuesandreducedadministrativeexpenses[7][11]FinancialPerformance−Q42024netrevenueswere26.2 million, down from 28.6millioninQ42023,reflectingadecreaseinARKsales[3]−Fullyear2024netrevenuesreached84.5 million, up from 60.9millionin2023,markinga23.6 million increase [4] - Q4 2024 net income was 1.1million,downfrom2.4 million in Q4 2023, due to increased R&D costs [5] - Full year 2024 net income was 1.8millioncomparedtoanetlossof9.1 million in 2023, representing a 10.9millionimprovement[7]ProductandBusinessUpdates−ThelaunchofARK:SurvivalAscendedonOctober25,2023,wasasuccess,selling3.4millionunitsandachievingapeakof308,000dailyactiveusers[6]−ThecompanyexpandeditsgameportfoliowiththereleaseofARKUltimateMobileEdition,whichgarneredover2milliondownloadsinitslaunchmonth[6]−SnailGamesshowcaseditsindiecatalogatSteamScreamFest,enhancingitspresenceintheindiegamingspace[6]BookingsandEBITDA−Q42024bookingswere17.0 million, a significant decrease from 52.6millioninQ42023,attributedtothestrongprioryearreleaseofARK:SurvivalAscended[8]−Fullyear2024bookingstotaled75.7 million, down from 85.7millionin2023,influencedbyhigheraveragesellingpricesfrompreviousreleases[9]−Q42024EBITDAdecreasedby55.61.6 million, while full year EBITDA improved to 3.2millionfromalossof9.7 million in 2023 [10][11] Cash Position - As of December 31, 2024, unrestricted cash was 7.3million,downfrom15.2 million at the end of 2023 [12]