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游戏周报:一季度中国游戏收入约857亿元,游戏科学团队当选中国青年五四奖章集体

Industry Overview - In Q1 2025, China's gaming market revenue reached 857.04 billion yuan, marking a year-on-year growth of 17.99% [4] - The mobile gaming market generated actual sales revenue of 636.26 billion yuan, with a year-on-year increase of 20.29% [4] - The client gaming market achieved actual sales revenue of 179.19 billion yuan, reflecting a year-on-year growth of 6.85% [4] - Revenue from China's self-developed games in overseas markets amounted to 4.805 billion USD, showing a year-on-year increase of 17.92% [4] Domestic Company News - Xindong Network reported a revenue growth of approximately 50% in 2024, with total revenue surpassing 5 billion yuan for the first time, achieving profitability with a net profit of 811 million yuan [5] - Century Huatong's revenue for 2024 reached 22.620 billion yuan, up 70.27% year-on-year, with a net profit of 1.213 billion yuan, a 131.51% increase [6] - Century Huatong's Q1 2025 revenue was 8.145 billion yuan, reflecting a year-on-year growth of 91.12% [6] - The internet gaming business of Century Huatong generated 20.966 billion yuan, a year-on-year increase of 85.94% [6] - The subsidiary Diandian Interactive's revenue for 2024 was approximately 15 billion yuan, growing 155% year-on-year, largely driven by the success of the game "Whiteout Survival" [6] - Giant Network's game "Space Kill" has integrated Tencent's AI model, generating over 7 million AI players for a new gameplay experience [10] Compliance and Regulation - South Korea will implement a "designated agent system for overseas game companies" starting October 23, requiring foreign game companies to appoint a local agent responsible for legal obligations [12] - Non-compliance with the designation can result in fines up to 2 million KRW (approximately 10,000 RMB) [12] International Developments - Nexon is expected to secure the Korean and Japanese operating rights for "Overwatch Mobile" and will collaborate with Blizzard to develop content for the "StarCraft" IP [14] - EA's studio is undergoing layoffs affecting nearly 100 employees, leading to the halt of development on two games, including "Titanfall" [15]