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首次上新、加大力度 游戏大厂“520”开启争流战
Bei Jing Shang Bao·2025-05-20 07:50

Core Insights - The "520" marketing activities by major gaming companies have increased by nearly 10% compared to last year, with over ten companies participating this year [2] - "520" has evolved into an important romantic holiday and consumption node in China, leading to higher user engagement and discussions on social media [2][5] - The gaming industry is leveraging the "520" event to enhance brand loyalty and user stickiness through innovative marketing strategies [2][4] Group 1: Marketing Activities - Major gaming companies have launched diverse marketing activities for "520," including official lotteries, login rewards, limited-time skins, and gameplay [2] - Notable activities include "Wangzhe Rongyao" offering limited-time skin access and a collaboration with artist Alphonse Mucha for a special skin [2][3] - "Peace Elite" introduced a new character during "520," while "Lian Yu Zhi Zhi Ren" provided diamond gifts and special messages from characters [2] Group 2: Innovation and Engagement - This year's "520" activities have added new gameplay elements, such as "Wangzhe Rongyao" offering previously limited skins and "Jin Chan Chan Zhi Zhan" bringing back a special arena [3] - The intensity of marketing efforts has increased, with "Peace Elite" launching a new character and "Ni Shui Han" introducing themed costumes and a collectible pet [3][4] - Many "520" limited products require purchase, indicating a shift towards monetization strategies in marketing campaigns [3] Group 3: Revenue Impact - Sales from limited-time items, gift packs, and promotional recharge activities during "520" can significantly boost revenue and profits for popular games [4] - Historical data shows that gaming companies experience revenue spikes during key holidays like "520," Valentine's Day, and the Spring Festival [4] - The Chinese client game market saw a 3.62% quarter-on-quarter growth in early 2025, attributed to concentrated promotional activities during holidays [4]