Core Viewpoint - The Guangdong Provincial Committee of the Communist Party of China and the Guangdong Provincial Department of Culture and Tourism have issued policies to promote the high-quality development of the electronic sports (e-sports) industry in Guangdong, aligning with national strategies and local development goals [1] Group 1: Industry Layout - The strategy focuses on creating a "dual-core" e-sports hub in Guangzhou and Shenzhen, aiming for these cities to become globally influential in the e-sports industry by 2030 [2] - Support will be provided for other cities in the Pearl River Delta to develop complementary e-sports industries, including clubs, parks, and hotels, forming a comprehensive "dual-core and multi-point" industry layout [2] Group 2: Content Production - There will be strong support for e-sports content production, encouraging local game companies to integrate traditional Chinese culture into their products and adapt various forms of media into e-sports content [3] Group 3: Event System - The policy aims to establish a dual-track system for top-tier and unique events, with a goal of introducing at least two international top-tier events to Guangdong by 2030 [4] - Local governments are encouraged to develop a network of e-sports events at various levels, fostering local brands and enhancing cultural life [4] Group 4: Market and Talent Development - The initiative includes attracting more market players by creating a favorable business environment for game developers, event operators, and related service providers [6] - There is a focus on talent cultivation, with plans to attract high-end professionals and develop educational programs in e-sports at local institutions [7] Group 5: Infrastructure and Technology - Support will be given for the construction of professional e-sports venues and industry parks, enhancing the overall infrastructure for the e-sports industry [8] - The integration of advanced technologies such as AI, AR, and VR into e-sports operations is encouraged to improve user experience and event engagement [8] Group 6: Industry Environment - The establishment of high-level industry organizations is promoted to ensure healthy competition and sustainable development within the e-sports sector [9] - The development of industry standards and public service platforms is also emphasized to facilitate better industry practices and communication [9] Group 7: Service and Support - The policy aims to streamline administrative processes to provide efficient services for e-sports enterprises [10] - There will be coordinated efforts across various levels of government to support the e-sports industry's growth through resource allocation and policy optimization [10]
广东出台《关于推动广东电子竞技产业高质量发展的若干政策措施》
2 1 Shi Ji Jing Ji Bao Dao·2025-05-22 06:47