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未成年人充值限制均落实;内容筛选机制仍待普及丨20款手游未保测评2025③
2 1 Shi Ji Jing Ji Bao Dao·2025-05-30 00:21

Core Viewpoint - The article discusses the implementation and effectiveness of anti-addiction mechanisms in mobile games for minors, highlighting the compliance of major game developers with regulations aimed at protecting young players from excessive gaming and inappropriate content. Group 1: Time Restrictions - All 20 evaluated mobile games have implemented time restrictions as mandated by the regulations, allowing minors to play only on weekends and holidays for a limited time [3] - Upon entering minor identity information, users receive pop-up notifications indicating the restricted playtime, and non-compliance results in forced log-off or inability to log in [3] Group 2: Recharge Limitations - The regulations specify that minors under 8 years old cannot make in-game purchases, while those aged 8 to under 16 are limited to a maximum of 50 RMB per transaction and 200 RMB per month; for those aged 16 to under 18, the limits are 100 RMB per transaction and 400 RMB per month [2] - All evaluated games strictly enforce these recharge limits, with some games only displaying restrictions at the payment interface, which may inadvertently encourage spending [5][6] Group 3: Content Filtering - The evaluation indicates that 7 games have implemented content filtering mechanisms to protect minors from inappropriate content, with improvements noted from previous assessments [12] - Major developers like Tencent and NetEase have established youth modes that restrict access to certain content based on age, demonstrating progress in content protection measures [12][13] Group 4: Parental Monitoring - Companies like Tencent, NetEase, and miHoYo have introduced external platforms for parents to monitor their children's gaming activities, including time and spending management [13] - These platforms allow parents to set custom restrictions and request refunds for unauthorized charges, enhancing parental control over minors' gaming experiences [13]