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游戏ETF华泰柏瑞、游戏ETF涨超3%,四月游戏收入增长超二成
Ge Long Hui·2025-06-03 09:21

Core Viewpoint - The gaming sector is experiencing significant growth, driven by long-term products and increasing overseas sales, with notable performance from leading companies in the industry [1][2][3]. Group 1: Market Performance - In April 2025, the Chinese gaming market reached a scale of 273.51 billion yuan, marking a year-on-year growth of 21.93% and a month-on-month increase of 2.47% [1][3]. - The mobile gaming market in China for April 2025 was valued at 204.24 billion yuan, showing a year-on-year growth of 28.41% and a month-on-month growth of 3.07% [1][2]. - The overseas sales revenue of Chinese self-developed games in April 2025 was 15.54 billion USD, reflecting a year-on-year increase of 9.62% [2]. Group 2: Growth Drivers - The growth in the gaming market is primarily driven by long-term products with operational cycles of one year or more, such as "Honor of Kings" and "Genshin Impact" [3]. - The issuance of gaming licenses has stabilized, with 654 licenses granted by May 2025, including 610 for domestic games, which supports the supply side of the gaming industry [2]. - AI advancements are expected to significantly reduce game development costs and shorten production cycles, enhancing the industry's growth potential [2]. Group 3: Investment Opportunities - The performance of leading gaming companies is expected to improve due to their ability to leverage IP operations and content iteration, creating sustainable profitability [3]. - The exploration of AI in gaming is seen as a potential catalyst for value reassessment of related listed companies, especially if new game products exceed expectations [3].